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Crewman
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Joined: 18 Jun 2006, 01:00
Posts: 1
I'm SpiderMonkey, I coded the now-defunct SpecOps mod for Wolfenstein: Enemy Territory.

I'm comfortable coding in pretty much any language you care to name, and I've good grounding in AI.

If you need a sample of my code, I can send you part of an artificial neural network I coded in Java.

Is there anything for me to do here?


18 Jun 2006, 13:42
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Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
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Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.
Hey there, SpiderMonkey, welcome to the site! :D

If you'd like to help with programming, get in touch with either Jigalypuff, or MStrobel.

They are making two separate games, using very different languages. It's all Greek to me though, so you'll have to ask them for the specifics. :lol:

Just let them know what skills you have, what you're comfortable doing, that sort of thing. Remember, this is a fan-based game, so there isn't any pressure on you to do anything - and there aren't any wages either. :lol:

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"Anyone without a sense of humour is truly at the mercy of the rest of us."

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18 Jun 2006, 14:00
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Chief Software Engineer
Chief Software Engineer
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Joined: 11 Aug 2005, 01:00
Posts: 2688
I'm always open to help with AI programming. ST:Supremacy is being developed in C#, which is similar enough to Java. PM me if you're interested.


19 Jun 2006, 22:28
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