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Star Trek Fan Games - View topic - Legacy out in US. If you have it post screenies and info!
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 Legacy out in US. If you have it post screenies and info! 
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08 Dec 2006, 22:06
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08 Dec 2006, 22:29
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09 Dec 2006, 00:25
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Azh, no I haven't got a 360 yet, hoping to buy one soon though. I just don't really have the money to keep upgrading my PC to keep inline with the latest games. At least on 360 with a HDTV your guaranteed a great looking game.

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Legacy is now here! Buy the XBOX 360 version!


09 Dec 2006, 12:23
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Thought everyone is going for the wii since its launch.

I would probably go for 360 version but alas no money for console nevermind the expensive 360 prices for games.

Just did that mission az. I think i transported troops to the shipyard too earlier cos i couldnt dock with it to make repairs when needed. :(

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09 Dec 2006, 12:34
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For any people in the UK who would like a perfectly legit and legal copy of the game now visit

http://www.direct2drive.com/2032/produc ... y-Download

Basically you pay $39.95 (£20.43) and download the game.

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09 Dec 2006, 12:49
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Just a image of romulan phaser burns across ent nx underside and the nx in a pretty bad way after a battle with 2 romulans in skirmish. Just as she was during xindi conflict lol.

Using 1600 res and as u can see 14fps. Actually the fps made the battle more trek like lol and slower pace.

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10 Dec 2006, 02:19
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Alrighty then, i have followed this thread for a bit. Interesting. I will not own this game, Cannot afford it. I looked the graphics over. Zoomed them in. Got to say the borg ship in Skeets "other game" were better designed, so much more detail. Compared the two. Over all The graphics seem to be better on the Legacy. But I'm no modeler. Looked at the Rom damage on your ship. Wow, impressive damage. I would like to see some of the other ships. i.e. Roms Cardis, Klingons, ect. For overall detail, I like what the legacy shows in these screenshots. Too bad I cannot afford to download the game. Might be fun to give it a run.


*Seperate Question Skeet* Hmmm you know you have a HUGE hole in your ship? Why Oh why did you keep fighting with it? That much damage, would send any ship limping away smoking, coughing, and spitting bodies into the colds of space. LOL

**Vivid Imagination on my part**

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12 Dec 2006, 04:00
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You do know that you can fire phasers with the ctrl key and torpedos with the alt key, right?

The game is hardly that bad. And I'm not sure how large ships canNOT be more sluggish. They're not fighters, but several megaton pieces of metal. And there are some actual choices in combat. If you're not finding any actual strategy, then I believe you haven't really given the game a fair shake. After a few missions in single player, you're shunting energy every which way, not to mention that you can't just willynilly fire torpedos all over the place. While phasers are essentially unlimitedly abundant, torpedos are not and you typically have access to 30something of them, depending on your ship. Torpedos have drastically reduced effect against sheilds, but are far superior when the shields are down. The strength of your weapons lock makes perfect sense, both as a gameplay decision and as far as Trek canon goes. Ever see weapons miss in Star Trek? I have. If you've got a better system though, I'd definitely be interested to hear it.

I think it is pretty unanimous that the controls suck. Though they are reconfigureable through a little modification and I would HIGHLY expect a patch from Maddoc and Bethesda that will make it customizable through the UI and perhaps even offer a better default configuration. The controls as they stand simply scream XBox, and it's likely that they simply ran out of time to optimize the controls for the PC. Good thing PC's are so easy to patch, eh? It's a perfectly logical decision both from a business and development standpoint.

I try to use the mouse as little as possible, but there are situations where the mouse is useful. The controls still suck, but I'm not ready to burn the game over it, especially since they can be changed; I'm just too lazy to do it and I've gotten used to the controls as they are. And that's really my only problem with the game, controls... and perhaps the restriction in verticle movement (I'm not sure why you can't loop, that seems counterintutive to what I know about 3-d programming.)

To each their own, I guess. I'm not sure what everyone was expecting, but I question how realistic everyone's expectations were. Mine were met and a couple of easy patches will make this game quite solid.

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12 Dec 2006, 14:50
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Ship movement is a lot easier to control with a good joystick. I recommend the Logitech Freedom 2.4 Cordless Joystick. Unfortunately, the joystick button controls are worthless. None of them fire any weapons, not even the trigger. I can't believe they made a game without control remapping (and didn't even bother to update the control table in the manual).

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12 Dec 2006, 15:00
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What about the standard XBOX 360 controller which is compatible with a PC. It has to be the wired version and the software for it is available here.

http://support.microsoft.com/kb/906347

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12 Dec 2006, 18:17
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Ok, I just started playing this, and I have to agree with Azh. The game has it's downfalls, but they're not hard to tune out/get over. The W, S, A, D controls are pretty bad, but I've got the same joystick as you mstrobel so I'll try that out and see what I think. Is there no way to remap controls to the joystick out of the game, like in the configuration files?

BTW graphics I've found are good, but not as good as I was hoping. The lighting and AA is good, but the texturing is pretty bad, and I don't think it's doing Ansiotropic filtering either. It looks more Trilinear that that.


And what the heck happened to the Twisted Evil emoticon? It's not in the list anymore, it just says "Twisted Evil"

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12 Dec 2006, 20:22
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Moving is fine for me im used to wasd and using the mouse. Feels like bridge commander which is good. Just subsystems and stuff i dont like about controls.

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12 Dec 2006, 20:28
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I like those controls for an FPS, but not for a space sim. I didn't actually use them in BC myself, I just gave the order to move and it happened. Remember you were supposed to be the captain, not the helmsman :lol:. But every one plays games differently, it wouldn't be much fun without that diversity.

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12 Dec 2006, 20:43
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If someone with an unmodded game could zip up the Legacy 'odf' folder and e-mail it to me, I would be most appreciative. mike.strobel AT gmail DOT com.

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13 Dec 2006, 00:20
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