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 Shiplist and races discussion 
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Ship Engineer
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One thing I wanted to ask you mstrobel - will supremacy tech tree end with the Sovereign, or will we be able to move a little beyond that?

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10 Nov 2006, 23:26
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I could be persuaded either way. All that tech tree stuff is easily changed anyway. As long all the empires' tech trees reach approximately the same level of advancement, I don't really care how far into the future we go. If you can come up with new techs to reserach and new ships, then by all means, come up with a list.


11 Nov 2006, 02:28
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I strongly reccomend we use these two:

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24 Nov 2006, 08:33
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I think that would belong in Mod territory. I can think of multiple post-release mod projects springing up from Supremacy, of which I have plenty of ideas, one which would be future tech, 25th century and beyond. Regarding Uber ships I quite fancied my own Cosmos-class spec design as a Sovereign Successor. I even considered it for Ultimate Mod 3. But in all honesty modding of any kind is not worth even thinking about yet.


26 Nov 2006, 22:09
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It actually helps me out a bit to hear peoples' ideas about modding. If I know what kind of stuff people will want to do with the game, I can make sure that the relevant parts of it are moddable.

I don't doubt there will be many different mods. I myself plan to create a Stargate total conversion :).


27 Nov 2006, 00:27
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I would want to mod ships easily and effects thats all i wana do and then have good battles. :)

Dafedz - nice model, kinda akira slash sov. Tho in all honesty i think 1 nect cord instead of the 2 like on akira ships and a bit shorter perhaps. Then it will look more unique and cooler in my opinion. Still very nice model tho.

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27 Nov 2006, 00:45
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I also think it looks cool. Although the hull texture appears contemporary with the Galaxy/Nebula/New Orleans family. Post Galaxy ships like Intrepid, Steamrunner and Sovereign have far slicker looking hull detail. So in that respect it's a bit of a throwback if it's a new vessel.

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27 Nov 2006, 06:08
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dafedz wrote:
I think that would belong in Mod territory. I can think of multiple post-release mod projects springing up from Supremacy, of which I have plenty of ideas, one which would be future tech, 25th century and beyond. Regarding Uber ships I quite fancied my own Cosmos-class spec design as a Sovereign Successor. I even considered it for Ultimate Mod 3. But in all honesty modding of any kind is not worth even thinking about yet.


Nice looking ship:D

But why do you think it belongs in the MOD territory?
Half the ships that are going to appear in this game will be "invented" by us here - they aren't cannon.
Why the fear of going 5-10 years into the future with ships and the games timeline?

Besides, the Kerchan and Nierrh have been around the ST gaming community for awhile, so they are as close to canon ans a non-canon ship can get.

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28 Nov 2006, 10:41
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While watching an ep of DS9 (I'm behind) I got to see a good look at a dominion ships and was surprised!

Much to my surprise the Dominion ships (well a couple of them) actually look like "Ladybugs" and even have the wing movement. the only difference between the ship and the bug is the ship had nacells and was of course metallic. Will the Dominion ships kinda look like that in the game? or a certain type of ship I should say.

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Last edited by Winterhawk on 12 Dec 2006, 07:03, edited 1 time in total.



11 Dec 2006, 07:17
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Quote:
But why do you think it belongs in the MOD territory?

Half the ships that are going to appear in this game will be "invented" by us here - they aren't cannon.


Not the Federation ships. Of course many of the other empire ships have to be created and designed, but ALL the Fed ships are canon. There were plenty of such canon ships to work with in coming up with a reasonably balanced shiplist. Future-tech ships such as the speculated Cosmos design should be reserved for Mod bolt-ons.


11 Dec 2006, 21:00
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Well as soon as I figure out how to build a ship(s) by using a modleing program, I'm going to build what I imagine some of the other races ships would be. Everyone seems to be only interested in Fed ship designs for future mods (following the disscussion thus far) BUT since I am no modeler, it will be a few years before I will be able to do anything of that nature.

Also since you all seem to be so stuck on canon, I saw something today I had not noticed before. In Ep. 2 Farpoint station, just as the ship went into seperation... on the left (above) of the battle bridge neck, on the saucer section was an emblem!!! very feint. but by the look I would say it was very similar to a German families crest, just designed to fit a circular pattern. {Almost like the curtain that was behind Picard during his "trial" by Q...} yet this emblem is not on any of the canon ships?

Is this an oversight???
just couriuos...

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12 Dec 2006, 07:15
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I would also like to point out that Legacy has given us a slew of possible ships to work with in terms of design and such. A lot of them look good, some... not so much. But it could serve as a basis of what some ships could look like.

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12 Dec 2006, 15:05
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