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Zeleni
Aesthetics Surgeon
Joined: 24 Oct 2006, 01:00 Posts: 1350 Location: Croatia
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Hy there,
Is it possible to implement in game feature" alliance of minors"?
Example: Romualns expand their teritory, they attack and conquer one of minors, other minors in neigbourhood aware of what is going on form alliance against Romulans?
_________________ Carpe Diem
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| 12 Jan 2007, 18:48 |
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cdrwolfe
Combat Engineer
Joined: 18 Jul 2005, 01:00 Posts: 1001
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I bet that would be an AI hell  but interesting none the less.
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| 13 Jan 2007, 02:24 |
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mstrobel
Chief Software Engineer
Joined: 11 Aug 2005, 01:00 Posts: 2688
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_________________ Lead Developer of Star Trek: Supremacy 253,658 lines of code and counting...
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| 13 Jan 2007, 07:52 |
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Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2111 Location: Germany
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yep that'd be hell with that many minors in a game (just think about the selay and antedeans and all that stuff you have to keep in mind there, just ain't that easy forming allies between them).
I remember one thing though from good old botf, the Borg-forced-Alliance with minors (or was it majors) meaning if borg invaded territory or home planet you got most likely a proposal from the AI for an alliance specifically to defend against borg.
maybe one can implement these "emergency"-alliances with majors only (minors would be too much as I said).
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| 13 Jan 2007, 12:14 |
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Zeleni
Aesthetics Surgeon
Joined: 24 Oct 2006, 01:00 Posts: 1350 Location: Croatia
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I was thinking on "minor alliance" more like random event, to put more excitment and challenge in game for human player... It s easy to conquer minor with one solar system and no ships... So one of ten of your attacks on minor may result ALLIANCE of minors in neighborhood (just 2 or 3 of them if they exsist in vicinity!
This is good when minor dosen t have contact with any major race except you! (you have hostile intensions)
_________________ Carpe Diem
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| 13 Jan 2007, 13:48 |
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cdrwolfe
Combat Engineer
Joined: 18 Jul 2005, 01:00 Posts: 1001
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Some problems though.
What if one or more Minor Races is in contact with another Major race or player.
Very unlikely that you would find 3 or more Minor races in a vicinity that is close enough to warrant an alliance given the size of the map.
What would happen regarding differant Minor Race ships, the banding together of ships is the only benefit an alliance would have.
Seems just to far a stretch at the moment
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| 13 Jan 2007, 17:05 |
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Zeleni
Aesthetics Surgeon
Joined: 24 Oct 2006, 01:00 Posts: 1350 Location: Croatia
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Banding together ships will be good, it s response to aggressive diplomacy or expansion near their borders.
This will be tempoarly only to remove danger. Alliance would be formed between minor+ minor or minor+ major power (AI,Human).
It would be nice to fight against minors fleets, but if there is no one to help minor would be lost!
Maybe better name for this would be " War Pact of Minors" or something like that.
This option will give minor species some kind of defense, otherwise they are only sitting in space in await of armagedon!
This is just raw idea needing upgrade...
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| 13 Jan 2007, 17:40 |
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Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2111 Location: Germany
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of course, I'd say yes if minors could be played by humans as well. But how do you think a half-way not stupid AI should ever know when to form an alliance or not. I can virtually see the outcome. Thousands of exploit possibilities to cheat/trick every AI-controlled minor into an alliance with your (allied) minors and then afterwards yourself.
saves tons of (bribing/convincing) money but isn't workable, I'm sorry.
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| 13 Jan 2007, 18:15 |
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Zeleni
Aesthetics Surgeon
Joined: 24 Oct 2006, 01:00 Posts: 1350 Location: Croatia
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Hmm,
You repeatdly offer trade treaty (bully), minor gets angry and declares war,few nearby minors join to the same couse ( they don t like your politics) and you have battle! Such reaction can be randomised...
In botf I Sheliak was doing this all the time...
Maybe its not good idea alliance minor +major, this would fix cheats
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| 13 Jan 2007, 18:38 |
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Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2111 Location: Germany
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| 13 Jan 2007, 23:33 |
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mstrobel
Chief Software Engineer
Joined: 11 Aug 2005, 01:00 Posts: 2688
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_________________ Lead Developer of Star Trek: Supremacy 253,658 lines of code and counting...
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| 14 Jan 2007, 00:01 |
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Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2111 Location: Germany
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| 14 Jan 2007, 01:49 |
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Zeleni
Aesthetics Surgeon
Joined: 24 Oct 2006, 01:00 Posts: 1350 Location: Croatia
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_________________ Carpe Diem
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| 14 Jan 2007, 13:11 |
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Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2111 Location: Germany
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| 14 Jan 2007, 13:33 |
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