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 Information about demo or release read here. *Update Feb 07* 
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Crewman
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Are there still multiple versions being worked on, or was it decided to work on ONE version only?


03 Aug 2006, 00:00
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There are still two versions: Supremacy (mine) and New Beginnings (Jigalypuff's).


03 Aug 2006, 14:26
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That is good to here. Oh, i'm back for a little while... I keep coming back every two months or so just to check up on you guys. Keep up the great work! 8)

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10 Aug 2006, 17:54
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Looks like the Demo is right around hte corner..

Oh, I'm trembling with anticipation!

Can we be given a ROUGH time estimate on when the Demo might be out?

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13 Oct 2006, 23:43
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TrashMan wrote:
Can we be given a ROUGH time estimate on when the Demo might be out?


which demo?

Supremacy
New Beginnings
or
Allegiance?

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13 Oct 2006, 23:48
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Please dont ask for release dates of anything as it is impossible to predict given the time ppl can work on their projects and then the testing etc.

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14 Oct 2006, 00:29
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I'd predict the end of 2007 - 2008. Is that enough for you, Trashman? For the exact same reasons as Skeeter gave, we can't say 2.10pm on Saturday 8th Decembar 2007 - because we can't predict the future. No one can.

The game is fan-based and so is heavily reliant on people working around their life commitments. Things change, people have crises or get some extra free time on their hands. The game(s) WILL come out though, and you'll certainly be happy if you were to check back with us in 2010. :wink: :lol:

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14 Oct 2006, 10:48
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Is there anything I can do to spped up the process?

Being a experienced modder and all.... :D

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14 Oct 2006, 14:09
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Go ask in the relevent forums. State what you can do and experiance.

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14 Oct 2006, 14:27
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It depends on what you'd like to do really, Trashman.

If you like writing, you can help me and Winterhawk with the random events. Those are starting to shape up really well now with Winterhawks input, but the more the merrier. :)

If you like programming, you can always talk to Jig, MStrobel, or Nemitor - they might have something you can do.

If you're good at model making, there's plenty of models that need to be done if you check out the Shiplist Thread.

If you want to help make user interfaces, contact Joel.

If you want to make music, just do it and post a link in the Music Thread.

And if you want to help with translations, help out SirPustekuchen in the BotE Translation Thread.

That's all the areas I can think of at the moment, but i'll let you know if I think of more...

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14 Oct 2006, 16:40
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I can do allmsot all of the listed, alltough I consider programing boring so I havn't done anything in a long while...

I guess modeling is my forte. Right now I have on my HDD nice models of the Galaxy, Galaxy-X and a klingon futuristic Vor'cha... all below 2000 polys.
http://img176.imageshack.us/img176/605/galaxyxvm0.jpg

I just need to know can the engine render properly stuff that has been glued/attached (in other words, intersecting polygons)


As for my credentials:

http://img249.imageshack.us/img249/9682 ... newlw6.jpg
http://img242.imageshack.us/img242/9872 ... ew2my8.jpg
http://img295.imageshack.us/img295/860/armorzdu5.jpg
http://img83.imageshack.us/img83/957/at ... hedek4.jpg
http://img180.imageshack.us/img180/844/ ... 021gc6.jpg
http://img526.imageshack.us/img526/3244 ... 013ie4.jpg
http://img480.imageshack.us/img480/7716 ... t947cy.jpg
http://img530.imageshack.us/img530/7382 ... ndo9ae.jpg
http://img481.imageshack.us/img481/493/ ... ner2yn.jpg
http://img294.imageshack.us/img294/80/r ... new5ag.jpg
http://img367.imageshack.us/img367/5562/paladin0sh.jpg


Hope this is enough.. I got a lot more where that came from.. :D

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14 Oct 2006, 22:19
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ok - im impressed.

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14 Oct 2006, 22:25
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those model's look awesome.


15 Oct 2006, 05:31
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Wow! I'm certainly impressed, Trashman!

For the actual graphics engines, you'll have to ask the individual programmers themselves - i'm 99% sure that MStrobel hasn't started on the tactical combat engine yet, and i'm not sure about Jig. If anyone has started on one yet, it'll be Jig though, so he'll be the one to ask about it.

We're collecting the models ready for when we're ready to start on making the engines. Doing it this way will save time over making the models only after then engine is finished. :wink:

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15 Oct 2006, 22:14
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Yeas, I see that.
But you mind end up with a lot of models that won't look good in-game that way (assumoing the engine has problems rendering intersected polygons)

Attaching/gluing certanly has it's advantages - a lot lower polycount.

I'm just curios about one thing - how come the tactical combat engine isn't finished yet? If there were plans to release the demo months ago, then you should have that game aspect ready before you even think of a demo...

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16 Oct 2006, 09:50
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Gavin planned on releasing a demo about a year ago. Nobody really knows what he's up to. I've only been working on my BotF2 game since June, and tactical combat will be the last feature I implement (at least a year away, probably).


16 Oct 2006, 09:57
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mstrobel wrote:
... tactical combat will be the last feature I implement (at least a year away, probably).


A very good idea, I think.

But in the mean time, how is combat working? This is similar, I would think, to 'automate', but I didn't know how that worked.


18 Oct 2006, 04:11
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You should pimp this project(s) a lot more.

I'm frequenting a LOT of modding/gaming forums out there but outside the BOTF forums I havn't heard nay mention of this project.

You can try pimping a bit on HLP (Hard Light Productions) - they got TONS of very, very talented coders, modelers and texturers.

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18 Oct 2006, 18:31
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The problem is the majority of people who are interested in the project (albeit most not active) are already here. Seriously i can't expect us to get another 500+ members. I might be proved wrong - and i hope to be but maybe we've reached as many people as the devs hoped for. BOTF IIs all over the web anyway it's just the right people finding us, we can't go to them.

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04 Nov 2006, 00:16
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The only thing I am interested in about BOTE (BOTF2) is when the full game is released :D


15 Dec 2006, 13:46
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I just wanna throw something into the round (german expression ;)). I recognized many of our BotE-forumusers complain about the server access denied msgs they get when they just wanna read the forums. I do not necessarily understand the concept of making a closed circuit here of the community forums.

I mean I know it's none of my business, but you scare subtly interested people away because the hurdle to get inscripted here before at least get an overview about what's happening/written here exactly isn't quite inviting.

Take this as a more or less useful hint. I'd like to see the community a little bit more open.

There's another thing closely related to this. Every once in a while the server forgets who I am and I get guest again. A server access denied msg appearing when being in your community forums is quite annoying if not strange because one doesn't know where it comes from first. If a guest is allowed to view the posts anyway one might not even recognize being reduced to a guest involuntarily.


15 Dec 2006, 14:23
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Hi, Malvoisin, we understand your concerns - we have them as well.

The reason for the current lockdown on forum access is because we started getting spam attacks.

Frankly, the forums are woefully out of date - they haven't had any sort of security updates in about 2 years and lets face it - the forums aren't exactly "pretty" are they?

We've got some plans for a pretty major update for the site in the near future, but until then, people are just gonna have to put up with "access denied" messages. :(

It's annoying, but until the upgrades are in place, this problem is a necessary evil. Could you advise people on the BoTE forums about this? We will let you know when the upgrades are complete. Thanks, Malvoisin.

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15 Dec 2006, 18:46
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I'm currently waiting on a few things, but when I get them, the site will be upgraded literally overnight. Unfortunately, I cant even start working until I get those things... :(

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27 Dec 2006, 00:06
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Please check first post in this topic for updates regarding to games being made on these forums and how its progressing per game.

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01 Feb 2007, 02:14
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don't know skeeter, maybe it's best to just post the Feb 01 update news in that first post of yours and erase respectively put in "quotes" everything old/outdated there cause ppl might get confused when they read that part about gavin's work and skip the end after they read: "the demo will probably take until next year to arrive" or something like that you wrote there. To me (I mean as a newbie comin in here first time) it'd sound like there's nothing to do in here for now but to wait and come again next year and that'd be certainly a loss..
I mean all developers here need everyone stopping by to test and scour our demos and alphas for errors, balancing, ideas, etc. Sure, it's written all over here that gavin's work is put on ice and we even have now our game in the news & downloads section but still, for the sake of consistency and the fact that over 11000 views already hit this thread (or was it just nem checkin in more often than usual? lol I know that was a bad one .... hehe )

That vaporware statement should IMO be stated directly above at first line so ppl directly know it's old stuff they are gonna read about and can skip that part moving to the real important stuff later on in your text.

I mean since jig erased the main botf2 general request and modding forums, we can close gavin's case files here once and for all. If the guy shows up again (like he did last june but nothing public came out of this "regathering" sadly..) and wants to pursue and develop his game further, well then he gets his forums as we all do or not? ;)

btw. it is called birth of the empires :D


Last edited by Malvoisin on 01 Feb 2007, 11:33, edited 1 time in total.



01 Feb 2007, 09:10
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Thanks for the feedback, post edited.

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01 Feb 2007, 11:32
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k no problem ;)

btw. is this gavin guy the same one can google about (gturfrey)? I mean it's no good style to do that but I got curious and well, doesn't look like the guy one finds there lost a friend's mother or somethin like that what MoE speculated on. Well anyway, none of our business here and who says one shouldn't enjoy life when still being young and 23 years old (though I wouldn't go in that case to a swinger club and use certain enlargement tools lol but maybe it was a joke he made for some friends of his or something like that ;)).


01 Feb 2007, 11:35
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Question (that I am asking very nice) - are we allowed to see the screens of Jig's combat game (or are they secret/already out...)?

Thanks


03 Feb 2007, 13:56
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no, gavin stole them lol okay I stop that now :)


03 Feb 2007, 14:05
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some screen caps are in the new beginings forums, i am currently stuck on some code but once this issue is resolved i shall be releaseing a small demo. once it is available i shall do a mass mail and post the news on the front page.

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03 Feb 2007, 14:37
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