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Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2111 Location: Germany
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http://www.botf2.com/bote/default.aspx
anyway, we need the usual suspects for upload again, so jig, I think we put it also up on the sharepoint site immediately after release and you can copy it from there to the downloads section here.
also, we got some new editors (see bote screenshots&plans forum). They are replacing the old which won't work with the new multilanguage files anymore.
count the hours/minutes down guys
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14 Mar 2007, 17:46 |
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Coopa
Cadet
Joined: 24 Sep 2005, 01:00 Posts: 94
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*gasps*
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14 Mar 2007, 17:48 |
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mstrobel
Chief Software Engineer
Joined: 11 Aug 2005, 01:00 Posts: 2688
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You Germans work too quickly . Truly, this is excellent news.
_________________ Lead Developer of Star Trek: Supremacy 253,658 lines of code and counting...
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14 Mar 2007, 18:07 |
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Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2111 Location: Germany
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might be don't know where that comes from
talkin about your sharepoint site mike, is there any bandwidth or more traffic limit set on the site? I mean it would be the obvious choice having the files stay there as mirror (but not if it gives you some kind of extra-traffic bills ).
I really look forward to having all majors and minors finally in-game. Though there's still a lot of balancing work now to do in the ship section but I hope with a comp to fight and test yourself against, this should be more fun than with the last release!
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14 Mar 2007, 18:20 |
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mstrobel
Chief Software Engineer
Joined: 11 Aug 2005, 01:00 Posts: 2688
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I'm not sure what the bandwidth limit is, but I'd prefer you not use it to host game releases. I don't publish releases for Supremacy on there either.
_________________ Lead Developer of Star Trek: Supremacy 253,658 lines of code and counting...
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14 Mar 2007, 18:40 |
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Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2111 Location: Germany
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okay. that's reasonable. let's have this site here for the releases and the other for the supplying files, images, wiki and text stuff.
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14 Mar 2007, 19:17 |
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Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2111 Location: Germany
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finally here it is: BotE complete zip. Don't ask me what late-night-troubles he ran into last night but here you go!
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15 Mar 2007, 02:20 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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I got an error message when I tired to run the bote.exe
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15 Mar 2007, 03:59 |
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jigalypuff
Jig of the Puff
Joined: 10 Sep 2004, 01:00 Posts: 1305 Location: I wish i knew
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is this the whole thing? or is there an english version as well?
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15 Mar 2007, 09:36 |
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SirPustekuchen
Fleet Admiral
Joined: 26 Jul 2006, 01:00 Posts: 166 Location: Germany
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@KennethGF
You have to install it in C:\Botf2\. Please check the installation hints in the readme.txt.
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15 Mar 2007, 10:12 |
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Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2111 Location: Germany
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this c:\botf2\ fixed thing will be tackled with the klingon update soon most probably.
I guess I went ahead a bit too soon. The english translation still needs to be copypasted in the files. Shouldn't take long to do that. Let's wait on sir p. on that one.
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15 Mar 2007, 11:03 |
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Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2111 Location: Germany
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okay, finished it.
here's the file. Sir P. is currently finishing an installer to make things easier (though it does not auto-copy the fonts). After that we can upload it on server here.
the data-file for manual unzipping is here: http://www.botf2.com/bote/Shared%20Docu ... n/Data.zip
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15 Mar 2007, 16:40 |
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mstrobel
Chief Software Engineer
Joined: 11 Aug 2005, 01:00 Posts: 2688
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Excellent, thank you for the translation. Everything works fine so far, except that there are no star images on the galaxy map. They displayed fine before, and the only difference I can think of is that I'm running Windows Vista.
_________________ Lead Developer of Star Trek: Supremacy 253,658 lines of code and counting...
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15 Mar 2007, 18:05 |
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Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2111 Location: Germany
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those are gifs. maybe that's the reason. puste should have look at that! I'm curious if the minor races now work. puste changed the reading algorithm a bit so the english version of the minorraces.data shouldn't be broken ingame anymore.
now it shows if my diplomatic translations are anywhere near readable since you'll be actually encountering and dealing with the minors and majors in this version
would be nice if someone checks for errors like wrong display messages (could be I messed up a line or two in some of the diplo files!).
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15 Mar 2007, 18:10 |
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mstrobel
Chief Software Engineer
Joined: 11 Aug 2005, 01:00 Posts: 2688
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OK, add another problem. Sometimes the audio engine gets distorted, and then all the music and sound effects become garbled. SirP should check his FMOD system settings and make sure they're optimal.
_________________ Lead Developer of Star Trek: Supremacy 253,658 lines of code and counting...
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15 Mar 2007, 18:33 |
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Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2111 Location: Germany
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k. added to our to-do list. I think about adding such stuff to the general discussion list on the botf2.com site (some sort of sorted/extracted list from the feedback here).
we currently got a confusing problem with the auto-colonization. in the savegame I added to our bote screens and plans forum, there's a system colonized (romulans) where the colonies are actually on non-terraformed planets! We got no clue yet what's causin this nor how Alabor managed to do it
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15 Mar 2007, 18:38 |
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cdrwolfe
Combat Engineer
Joined: 18 Jul 2005, 01:00 Posts: 1001
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mstrobel wrote: You Germans work too quickly . Truly, this is excellent news.
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15 Mar 2007, 18:56 |
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Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2111 Location: Germany
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15 Mar 2007, 19:20 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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Lead by technology
Assimilate, bevor es zu spät ist
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15 Mar 2007, 19:57 |
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SirPustekuchen
Fleet Admiral
Joined: 26 Jul 2006, 01:00 Posts: 166 Location: Germany
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Thanks..
Now I want to see a new Supremacy version, Mike Or an playable version of Allegiance!
I think I can make a little break now
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15 Mar 2007, 23:02 |
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mstrobel
Chief Software Engineer
Joined: 11 Aug 2005, 01:00 Posts: 2688
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I'll see what I can do . Right now I'm busy working on an editor for Supremacy. I'd say you've earned a break, SirP .
_________________ Lead Developer of Star Trek: Supremacy 253,658 lines of code and counting...
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15 Mar 2007, 23:15 |
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Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2111 Location: Germany
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well before the break we first have to decide which version should be uploaded on the server and replace the alpha2 download here, so either the yet non-existent but easily to-be-made english version of the installer zip package currently linked in the bote screens and plans forum or the former non-installer-zip with the newer english data.zip file included.
just wondering what would be best..
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16 Mar 2007, 09:07 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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Can't you just combine the installer with the new .zip file? If it is a .zip, then surely replacing the old version with the new one isn't that difficult?
...Or is there some programming barrier that i'm not grasping here?
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us."
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16 Mar 2007, 14:40 |
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Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2111 Location: Germany
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okay. jus' wait. we've got something in the making and will announce it in here later on. Don't know how long it takes, probably already this evening.
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16 Mar 2007, 15:37 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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I noticed that the display was over sized for my screen (in that part of what I should see ran off the right side and bottom of my monitors view.) Surely a video setting. With out looking it up in the read me file to get the setting I will assume that you will have a reset built into the game startup?
I did check the latest drivers for my video card. That seams to change about twice a week.
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18 Mar 2007, 05:15 |
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Azhdeen
Lieutenant
Joined: 31 May 2006, 01:00 Posts: 451
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Sounds like a resolution thing. If you can't change the game resolution, perhaps change your desktop resolution to a higher setting. It's just a work-around so keep that in mind. But it will at least get you into the game so you can see everything (hopefully).
_________________ -Azh
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19 Mar 2007, 15:35 |
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mstrobel
Chief Software Engineer
Joined: 11 Aug 2005, 01:00 Posts: 2688
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BotE requires your desktop resolution to be set to 1280x1024 in order to display correctly. That might be the problem.
_________________ Lead Developer of Star Trek: Supremacy 253,658 lines of code and counting...
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19 Mar 2007, 15:42 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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Thanks. I was wondering if the game should have a note about that while loading or a way to reset while loading.
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19 Mar 2007, 18:34 |
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mstrobel
Chief Software Engineer
Joined: 11 Aug 2005, 01:00 Posts: 2688
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Yeah, I was wondering the same thing. Then again, the first time Jig ran the Supremacy demo, he asked why it kept hanging at the title screen. Turns out he was running at 800x600, and the menu was getting cut off .
I demand widescreen support!
_________________ Lead Developer of Star Trek: Supremacy 253,658 lines of code and counting...
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20 Mar 2007, 01:17 |
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Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2111 Location: Germany
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well, the installer is now complete. The file can be downloaded here!
jig, can you upload the file on server and remove or disable the old alpha2 files?
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20 Mar 2007, 12:25 |
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