View unanswered posts | View active topics It is currently 23 Nov 2024, 19:33



Reply to topic  [ 33 posts ]  Go to page 1, 2  Next
 you might wanna read this ;) 
Author Message
Fleet Admiral
Fleet Admiral
User avatar

Joined: 13 Nov 2006, 01:00
Posts: 2111
Location: Germany
http://www.botf2.com/bote/default.aspx

anyway, we need the usual suspects for upload again, so jig, I think we put it also up on the sharepoint site immediately after release and you can copy it from there to the downloads section here.

also, we got some new editors (see bote screenshots&plans forum). They are replacing the old which won't work with the new multilanguage files anymore.

count the hours/minutes down guys :lol:


14 Mar 2007, 17:46
Profile WWW
Cadet
Cadet
User avatar

Joined: 24 Sep 2005, 01:00
Posts: 94
*gasps*


14 Mar 2007, 17:48
Profile
Chief Software Engineer
Chief Software Engineer
User avatar

Joined: 11 Aug 2005, 01:00
Posts: 2688
You Germans work too quickly ;). Truly, this is excellent news.

_________________
Lead Developer of Star Trek: Supremacy
253,658 lines of code and counting...


14 Mar 2007, 18:07
Profile WWW
Fleet Admiral
Fleet Admiral
User avatar

Joined: 13 Nov 2006, 01:00
Posts: 2111
Location: Germany
might be ;) don't know where that comes from :)

talkin about your sharepoint site mike, is there any bandwidth or more traffic limit set on the site? I mean it would be the obvious choice having the files stay there as mirror (but not if it gives you some kind of extra-traffic bills ;)).

I really look forward to having all majors and minors finally in-game. Though there's still a lot of balancing work now to do in the ship section but I hope with a comp to fight and test yourself against, this should be more fun than with the last release!


14 Mar 2007, 18:20
Profile WWW
Chief Software Engineer
Chief Software Engineer
User avatar

Joined: 11 Aug 2005, 01:00
Posts: 2688
I'm not sure what the bandwidth limit is, but I'd prefer you not use it to host game releases. I don't publish releases for Supremacy on there either.

_________________
Lead Developer of Star Trek: Supremacy
253,658 lines of code and counting...


14 Mar 2007, 18:40
Profile WWW
Fleet Admiral
Fleet Admiral
User avatar

Joined: 13 Nov 2006, 01:00
Posts: 2111
Location: Germany
okay. that's reasonable. let's have this site here for the releases and the other for the supplying files, images, wiki and text stuff.


14 Mar 2007, 19:17
Profile WWW
Fleet Admiral
Fleet Admiral
User avatar

Joined: 13 Nov 2006, 01:00
Posts: 2111
Location: Germany
finally here it is: BotE complete zip. Don't ask me what late-night-troubles he ran into last night ;) but here you go!


15 Mar 2007, 02:20
Profile WWW
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
I got an error message when I tired to run the bote.exe

_________________
Image


15 Mar 2007, 03:59
Profile
Jig of the Puff
Jig of the Puff
User avatar

Joined: 10 Sep 2004, 01:00
Posts: 1305
Location: I wish i knew
is this the whole thing? or is there an english version as well?

_________________
ImageImage


15 Mar 2007, 09:36
Profile
Fleet Admiral
Fleet Admiral
User avatar

Joined: 26 Jul 2006, 01:00
Posts: 166
Location: Germany
@KennethGF
You have to install it in C:\Botf2\. Please check the installation hints in the readme.txt.


15 Mar 2007, 10:12
Profile WWW
Fleet Admiral
Fleet Admiral
User avatar

Joined: 13 Nov 2006, 01:00
Posts: 2111
Location: Germany
this c:\botf2\ fixed thing will be tackled with the klingon update soon most probably.

I guess I went ahead a bit too soon. The english translation still needs to be copypasted in the files. Shouldn't take long to do that. Let's wait on sir p. on that one.


15 Mar 2007, 11:03
Profile WWW
Fleet Admiral
Fleet Admiral
User avatar

Joined: 13 Nov 2006, 01:00
Posts: 2111
Location: Germany
okay, finished it.

here's the file. Sir P. is currently finishing an installer to make things easier (though it does not auto-copy the fonts). After that we can upload it on server here.

the data-file for manual unzipping is here: http://www.botf2.com/bote/Shared%20Docu ... n/Data.zip


15 Mar 2007, 16:40
Profile WWW
Chief Software Engineer
Chief Software Engineer
User avatar

Joined: 11 Aug 2005, 01:00
Posts: 2688
Excellent, thank you for the translation. Everything works fine so far, except that there are no star images on the galaxy map. They displayed fine before, and the only difference I can think of is that I'm running Windows Vista.

_________________
Lead Developer of Star Trek: Supremacy
253,658 lines of code and counting...


15 Mar 2007, 18:05
Profile WWW
Fleet Admiral
Fleet Admiral
User avatar

Joined: 13 Nov 2006, 01:00
Posts: 2111
Location: Germany
those are gifs. maybe that's the reason. puste should have look at that! I'm curious if the minor races now work. puste changed the reading algorithm a bit so the english version of the minorraces.data shouldn't be broken ingame anymore.

now it shows if my diplomatic translations are anywhere near readable since you'll be actually encountering and dealing with the minors and majors in this version ;)

would be nice if someone checks for errors like wrong display messages (could be I messed up a line or two in some of the diplo files!).


15 Mar 2007, 18:10
Profile WWW
Chief Software Engineer
Chief Software Engineer
User avatar

Joined: 11 Aug 2005, 01:00
Posts: 2688
OK, add another problem. Sometimes the audio engine gets distorted, and then all the music and sound effects become garbled. SirP should check his FMOD system settings and make sure they're optimal.

_________________
Lead Developer of Star Trek: Supremacy
253,658 lines of code and counting...


15 Mar 2007, 18:33
Profile WWW
Fleet Admiral
Fleet Admiral
User avatar

Joined: 13 Nov 2006, 01:00
Posts: 2111
Location: Germany
k. added to our to-do list. I think about adding such stuff to the general discussion list on the botf2.com site (some sort of sorted/extracted list from the feedback here).

we currently got a confusing problem with the auto-colonization. in the savegame I added to our bote screens and plans forum, there's a system colonized (romulans) where the colonies are actually on non-terraformed planets! We got no clue yet what's causin this nor how Alabor managed to do it ;)


15 Mar 2007, 18:38
Profile WWW
Combat Engineer
Combat Engineer
User avatar

Joined: 18 Jul 2005, 01:00
Posts: 1001
mstrobel wrote:
You Germans work too quickly ;). Truly, this is excellent news.


Image

:D

_________________
Image


15 Mar 2007, 18:56
Profile
Fleet Admiral
Fleet Admiral
User avatar

Joined: 13 Nov 2006, 01:00
Posts: 2111
Location: Germany
:lol: :lol:


15 Mar 2007, 19:20
Profile WWW
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
Lead by technology

Assimilate, bevor es zu spät ist

Image

_________________
Image


15 Mar 2007, 19:57
Profile
Fleet Admiral
Fleet Admiral
User avatar

Joined: 26 Jul 2006, 01:00
Posts: 166
Location: Germany
Thanks..

Now I want to see a new Supremacy version, Mike ;-) Or an playable version of Allegiance!

I think I can make a little break now ;-)


15 Mar 2007, 23:02
Profile WWW
Chief Software Engineer
Chief Software Engineer
User avatar

Joined: 11 Aug 2005, 01:00
Posts: 2688
I'll see what I can do ;). Right now I'm busy working on an editor for Supremacy. I'd say you've earned a break, SirP :).

_________________
Lead Developer of Star Trek: Supremacy
253,658 lines of code and counting...


15 Mar 2007, 23:15
Profile WWW
Fleet Admiral
Fleet Admiral
User avatar

Joined: 13 Nov 2006, 01:00
Posts: 2111
Location: Germany
well before the break ;) we first have to decide which version should be uploaded on the server and replace the alpha2 download here, so either the yet non-existent but easily to-be-made english version of the installer zip package currently linked in the bote screens and plans forum or the former non-installer-zip with the newer english data.zip file included.

just wondering what would be best..


16 Mar 2007, 09:07
Profile WWW
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.
Can't you just combine the installer with the new .zip file? If it is a .zip, then surely replacing the old version with the new one isn't that difficult?

...Or is there some programming barrier that i'm not grasping here? :oops:

_________________
"Anyone without a sense of humour is truly at the mercy of the rest of us."

Image
Image


16 Mar 2007, 14:40
Profile WWW
Fleet Admiral
Fleet Admiral
User avatar

Joined: 13 Nov 2006, 01:00
Posts: 2111
Location: Germany
okay. jus' wait. we've got something in the making and will announce it in here later on. Don't know how long it takes, probably already this evening.


16 Mar 2007, 15:37
Profile WWW
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
I noticed that the display was over sized for my screen (in that part of what I should see ran off the right side and bottom of my monitors view.) Surely a video setting. With out looking it up in the read me file to get the setting I will assume that you will have a reset built into the game startup?

I did check the latest drivers for my video card. That seams to change about twice a week.

_________________
Image


18 Mar 2007, 05:15
Profile
Lieutenant
Lieutenant
User avatar

Joined: 31 May 2006, 01:00
Posts: 451
Sounds like a resolution thing. If you can't change the game resolution, perhaps change your desktop resolution to a higher setting. It's just a work-around so keep that in mind. But it will at least get you into the game so you can see everything (hopefully).

_________________
-Azh


19 Mar 2007, 15:35
Profile
Chief Software Engineer
Chief Software Engineer
User avatar

Joined: 11 Aug 2005, 01:00
Posts: 2688
BotE requires your desktop resolution to be set to 1280x1024 in order to display correctly. That might be the problem.

_________________
Lead Developer of Star Trek: Supremacy
253,658 lines of code and counting...


19 Mar 2007, 15:42
Profile WWW
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
Thanks. I was wondering if the game should have a note about that while loading or a way to reset while loading.

_________________
Image


19 Mar 2007, 18:34
Profile
Chief Software Engineer
Chief Software Engineer
User avatar

Joined: 11 Aug 2005, 01:00
Posts: 2688
Yeah, I was wondering the same thing. Then again, the first time Jig ran the Supremacy demo, he asked why it kept hanging at the title screen. Turns out he was running at 800x600, and the menu was getting cut off ;).

I demand widescreen support! :lol:

_________________
Lead Developer of Star Trek: Supremacy
253,658 lines of code and counting...


20 Mar 2007, 01:17
Profile WWW
Fleet Admiral
Fleet Admiral
User avatar

Joined: 13 Nov 2006, 01:00
Posts: 2111
Location: Germany
well, the installer is now complete. The file can be downloaded here!

jig, can you upload the file on server and remove or disable the old alpha2 files?


20 Mar 2007, 12:25
Profile WWW
Display posts from previous:  Sort by  
Reply to topic   [ 33 posts ]  Go to page 1, 2  Next

Who is online

Users browsing this forum: No registered users and 50 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group
Designed by STSoftware.