OK,
You asked for it.
I have been seriously playing the game (and I do mean seriously) and here is a somewhat organized list of every little note I scribbled down of things I think might be a problem, spelling issues, etc. etc.
I can help with the Englich spelling/grammar but I do not know if editing the .DAT files with a text editor will cause a problem. I will check it out.
Also, I am very good with Photoshop, so I can help with the Graphics.
(which is a request on a different post) although for the next few weeks I will be super busy, but after that I will have more time. Photoshop is much more time consuming that editing text files.
Please don't take ANY of these items as criticism in any way, the game is AMAZING. I just want to help make it even better.
Potential Game Play issues1. When a system is selected, does not show planets on bottom if a system was not already selected prior to opening Systems list.
For example: If a ship is selected before opening the systems menu and then double clicking to open the production queue.
2. Save Game Should remember which Empire is human players and which are AI. (and perhaps a password for the race, like CIV 4 multiplayer) to prevent players from checking other races in saved games
3. Minor races, if planets terraformed, the population will start to grow (by design?) but not Colonized systems
4. Voice for computer is Coalition “Affirmativeâ€￾ for all races.
5. Beep for “Cannot buildâ€￾ should give a pop-up that says why you cannot build.
6. Trade routes cannot be changed (if a trade route is set up to a zero population planet, it is stuck there) Cannot see population of opposing Empires when only a Trade agreement is reached.
7. Khaoron Shipyard does not upgrade. (so system shows the Shipyard and the Spacedock)
8. Khaoron Scanner/Listening posts do not upgrade (creates a new structure in the buildings list)
9. Cannot invade systems with Transports.
10. Number of ships attacking a system does not change the casualties. 100 ships should do more damage than 10.
Table of number of Attacking ships with casualties:
#Ships Casualties #Ships Casualties
......62.....5.678 b.......13.....6.271 b
......62.....0.685 b.......13.....4.602 b
......63.....3.916 b.......13.....5.848 b
......73.....0.928 b.........8.....0.930 b
......73.....0.757 b.........9.....1.064 b
......74.....1.392 b.......15.....0.351 b
......74.....1.077 b.......16.....2.659 b
......75.....4.046 b.......16.....0.640 b
......75.....1.059 b.........3.....0.570 b
......75.....6.136 b.........4.....2.475 b
......75.....1.885 b.........8.....6.430 b
......75.....1.311 b.......10.....4.270 b
11. Cannot choose to build Starbase or Outpost (once Starbases are available), transports automatically build Starbase.
12. Khaoron Scout ship not available to build later in the game, and no other Khaoron ship has long range.
13. Khaoron background map makes it hard to see Khaoron owned space (Sector M9 for example)
14. Non-Aggression pact should eject ships from controlled space. ( My ships were trapped in Cartare space, unable to move after a treaty was signed ). Or a better and more realistic approach would be to only allow the ships to move in a direction towards their home.
15. Minor race systems sometimes have Shipyards but no Deritium in system.
16. Output from fixed buildings/devices (Wind Turbines, Advanced Replicators) seems to be affected by Morale bonus.
Potential Balance problem1. Khaoron Deuterium production seems too high (not used much, and primitive mines are high) I very quickly had many systems with over 100,000 units
German to English1. Top menu bar
2. Main Choose Race window
3. Khaoron Bribe Description to other race.
4. When attacking a system "Bombardierung des _____ systems verstummt dissdenten"
5. Save game window title "Speichern Unter"
6. Save Game Default file name "Unbenannt.sav"
Typos / Corrections1. Titan - should be Titanium on Planet Resources, Production and Storage lists, build list, etc
2. "The [EmpireName] requests a request from us" where [EmpireName] is Rotharian, Omega Alliance, etc. Bad grammar.
3. Galaxy "Scan strenght" should be "Scan strength"
4. Khaoron -"Class 1 Matter Furnices" should be "furnaces"
5. Khaoron font - Quotation mark does not display
6. Shows "Outpost construction xx% complete" even though it is building a Starbase
7. Khaoron non-aggression offer “Even if the death…â€￾ should be “Even if death…â€￾
8. “Outpostconstruction of Khaorons is xx% completedâ€￾ Should be “Construction of Khaoron outpost is xx% Completedâ€￾
13. Rotharian - Declare War to [Empirename] – should be “Declare War on [Empirename]
14. Rotharian – Declare war statement… “The Preator has come to the decision along with the Rotharian Swarm Network to wipe your world out of the galaxy.. We Have War!â€￾ World should be Empire, or race, or something. And the overall phrasing is awkward.
15. Cartar “ A military cooperation is out of questionâ€￾ should be “… out of
the questionâ€￾
16. Stellar Storage – Should be Interstellar Storage.
17. Rotharians – “We offerd the [EmpireName] a non agression treaty. (Should be offer
ed and a
ggression)
18. Murnea system – Aqua Cells – Food Nonus 50% (should be Food
Bonus)
19. Defence Pact (on Diplomatic Menu) Should be Defen
se
By design?1. Khaoron Outposts/Starbases - Moveable and no Scanner
2. Planet maximum Deritium storage 100. Why?
3. Ground defense rating (viewable in BotF) not able to see now
4. Orbital Batteries missing
Would be cool1. Double click on galaxy map, centers map on that sector.
2. Planets that are habitable, but have no population – show Type in yellow (or Yellow 100%) ie: M 100%
(to make it easier to identify which have been colonized)
3. Number of Ships lost should not include transports to Outposts, and Colony ships to planets. (maybe)
(although it is still nice to see on the overall itemized “lostâ€￾ listing)
4. Available resources list (in a table format, like the Systems list, sortable by column)
5. Galaxy map, habitated Minor Race system names in a different color.
6. Diplomatic page, left and right “increment by 1 stepâ€￾ Credits slider
7. Music on/off option
8. Galaxy map – Outpost and Starbase icons with the O and S under them (like in BotF)
9. Show the minimum Gift/Bribe amount that will be required to have any effect (like BotF)
10. Show ship “sizeâ€￾, so it is easily identifiable what can be built at which stations
11. Empire – System List – sort by column (if you have a lot of systems, and need to see what food is available, what the colonies are building, etc.) Like MoO-2
12. Ships / fleets - show turns to destination
13. Transport ship “transport MAXâ€￾ of a resource
14. Choose “Leaderâ€￾ of your Empire, and each leader has different play style and perhaps bonus trait.
15. Demand unconditional surrender of minor Races and Empires (they join your Empire) without having to exterminate every last person/system.
16. Food Storage- On Systems page- Color changes (like Moral) IE: <500=red, 500-1000=yellow, 1000+ green
17. Fleet Menu window – Show ships specific stats in bottom left <on mouse over> same as when ships are listed in the bottom window.
18. Aqindoan/Scytorians – Standing with one race directly affects the other (IE: One is a member of player’s Empire, the other race is “hatefulâ€￾.
19. Build list on Systems sorted better. Upgrades on top, then new production structures, then new resource structures, then unique buildings (Advanced Replicator, Wind Turbines, etc.) it seems like the list is random. Hard to find items sometimes. (might just be user error on my part)
20. Resources Tab on the bottom (between Production and Energy) above the System graphic instead of the current smaller button.
And again, I want to re-emphasize, that this is by no means any sort of criticism. And I should also point out that this is just one person's perspective after playing BotF forever. Other players might disagree with many of the items I listed above.