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TrashMan
Ship Engineer
Joined: 09 Jun 2005, 01:00 Posts: 334 Location: On the bridge of the USS Apocalypse
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_________________ - Modeler and Modder
- Vision of Escaflowne and Tolkien fan
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| 29 Jul 2007, 10:28 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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This is what Mstrobel set as the limits for his game. If we need to lower it for other games we can
Ship: one 3ds file not to exceed 5,000 polygons...
Station: one 3ds file not to exceed 25,000 polygons...
Orbital platforms: one 3ds file not to exceed 2,000 polygons...
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| 29 Jul 2007, 14:45 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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I have reversed the Battlehawks III and Warhawk ships on SharePoint.
I see, Trashman, that you have a completed model for the federation large shipyard (shipyard III) as well as the federation fleetyard. Please upload the large shipyard to SharePoint and put the 270 x 225 png in the image library. I will move my large shipyard over to the Dominion. My shipyard can be reworked to Dominion later. (The object you see inside of my shipyard model is a ship under construction.)
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| 29 Jul 2007, 15:41 |
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TrashMan
Ship Engineer
Joined: 09 Jun 2005, 01:00 Posts: 334 Location: On the bridge of the USS Apocalypse
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??? I have TWO shipyard models for the Feds...not 3..
A smaller one and a bigger one.
Wether you classify them as small & medium or medium & big or whatever....
HOWEVER, I do have 2 versions of the bigger one, as evident in the screenshot - difference is in the top structure - one version has one big structure going along the middle, the second version has two smaller ones.
I guess you can scale one version down a bit and use it as another shipyard, or I can make a new model...shipyards are easy..
_________________ - Modeler and Modder
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| 29 Jul 2007, 17:06 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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Yes - lets do that - bigger or new and make it the third Fed yard. It will give us one more model and we can always come back to this later.
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| 29 Jul 2007, 18:14 |
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TrashMan
Ship Engineer
Joined: 09 Jun 2005, 01:00 Posts: 334 Location: On the bridge of the USS Apocalypse
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Righto...I'll make a new yard... Techincly what I'll make will either be a medium or large one...as the one on the pic sbove was meant to be rather large
I'm expanding the fleetyards ATM..making em bigger (Card, Kling and Rem) and slowly texturing them card one.
_________________ - Modeler and Modder
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| 29 Jul 2007, 18:38 |
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Zeleni
Aesthetics Surgeon
Joined: 24 Oct 2006, 01:00 Posts: 1350 Location: Croatia
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Yards... very nice 
_________________ Carpe Diem
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| 29 Jul 2007, 20:06 |
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TrashMan
Ship Engineer
Joined: 09 Jun 2005, 01:00 Posts: 334 Location: On the bridge of the USS Apocalypse
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_________________ - Modeler and Modder
- Vision of Escaflowne and Tolkien fan
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| 30 Jul 2007, 00:51 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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Very nice. 
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| 30 Jul 2007, 02:04 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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| 30 Jul 2007, 07:54 |
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TrashMan
Ship Engineer
Joined: 09 Jun 2005, 01:00 Posts: 334 Location: On the bridge of the USS Apocalypse
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_________________ - Modeler and Modder
- Vision of Escaflowne and Tolkien fan
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| 30 Jul 2007, 13:25 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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| 30 Jul 2007, 15:02 |
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TrashMan
Ship Engineer
Joined: 09 Jun 2005, 01:00 Posts: 334 Location: On the bridge of the USS Apocalypse
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_________________ - Modeler and Modder
- Vision of Escaflowne and Tolkien fan
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| 30 Jul 2007, 15:25 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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| 30 Jul 2007, 15:50 |
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Zeleni
Aesthetics Surgeon
Joined: 24 Oct 2006, 01:00 Posts: 1350 Location: Croatia
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_________________ Carpe Diem
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| 30 Jul 2007, 16:23 |
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TrashMan
Ship Engineer
Joined: 09 Jun 2005, 01:00 Posts: 334 Location: On the bridge of the USS Apocalypse
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_________________ - Modeler and Modder
- Vision of Escaflowne and Tolkien fan
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| 30 Jul 2007, 16:32 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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Last edited by Kenneth_of_Borg on 30 Jul 2007, 19:06, edited 1 time in total.
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| 30 Jul 2007, 17:37 |
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mstrobel
Chief Software Engineer
Joined: 11 Aug 2005, 01:00 Posts: 2688
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_________________ Lead Developer of Star Trek: Supremacy 253,658 lines of code and counting...
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| 30 Jul 2007, 17:43 |
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TrashMan
Ship Engineer
Joined: 09 Jun 2005, 01:00 Posts: 334 Location: On the bridge of the USS Apocalypse
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_________________ - Modeler and Modder
- Vision of Escaflowne and Tolkien fan
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| 30 Jul 2007, 21:03 |
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Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2111 Location: Germany
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| 31 Jul 2007, 08:42 |
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TrashMan
Ship Engineer
Joined: 09 Jun 2005, 01:00 Posts: 334 Location: On the bridge of the USS Apocalypse
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_________________ - Modeler and Modder
- Vision of Escaflowne and Tolkien fan
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| 31 Jul 2007, 11:05 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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| 31 Jul 2007, 14:02 |
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Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2111 Location: Germany
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AFAIK the Yamato was the sister ship of Picard's Entreprise, wasn't it? so it's simply the Galaxy class.
well, siggi is a modeler and he's primarily modding for the Ultimate Dominion Mod of botf (hence the extra-Dominion ships). There's a little synergy effect here since he's doin the same ships we need, just below 1k in poly size and sliced in the end. But as he said he keeps the unsliced version and can also help with adapting and improving the textures he made for his models. There are a few more Dominion Transporters and Colonyships on his schedule so it might be interesting to keep an eye on his work since those ships require at least some creativity for we don't know much about any "canon" design..
Here some screens (you see immediately why up-polying would be nice):
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| 31 Jul 2007, 14:28 |
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TrashMan
Ship Engineer
Joined: 09 Jun 2005, 01:00 Posts: 334 Location: On the bridge of the USS Apocalypse
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I was talking about the Yamato from Star Trek Academy (pre-TNG era)
This ship:
http://www.hard-light.net/forums/index. ... 9.120.html
_________________ - Modeler and Modder
- Vision of Escaflowne and Tolkien fan
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| 31 Jul 2007, 14:51 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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Here is the borg tactical cube. Credit goes to Major A Payne.
I will try to reach siggi.
This I would take for our Diominion Starbase I for now.
It is a little low on the poly on the roundy parts. We could
take off the yards later. That again is credit to Major Payne.
I would take the NX-01 to be the F Cruiser I for us? Credit to
Major Payne, again low on the roundy poly but OK for now.
OK, now we have a lot of models on the Federation shiplist
with people signed up but not uploading. Sorry but I am going
to put ships in and we can make versions or reasign them
later if people showup and upload to SharePoint.
I take this to be The Federation Colonyship III, Quebec Class.
We can play with the list later but for now the model is online.
I put this in as Scout I Hermes
Here is an extra for the Federation, Coeur De Lion by name:
There is this Rebel B Wing. Do you think we could use it in
the Minor Races?
I took this to be the Cardassian Dreadnought I, Monak V2
Last edited by Kenneth_of_Borg on 02 Aug 2007, 02:47, edited 9 times in total.
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| 31 Jul 2007, 18:51 |
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Zeleni
Aesthetics Surgeon
Joined: 24 Oct 2006, 01:00 Posts: 1350 Location: Croatia
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Great job Ken!!!
_________________ Carpe Diem
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| 31 Jul 2007, 19:32 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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Ooh! I've got the Coeur De Lion for SFC! It's a nice model - it's a kitbash of a Connie and a Miranda, but it is still a nice model. I'll put it in the shiplist when I have some time. Bit busy at the mo and this is the first time i've been online today.
All the other models are looking good too guys! Keep up the good work!
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| 31 Jul 2007, 22:12 |
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TrashMan
Ship Engineer
Joined: 09 Jun 2005, 01:00 Posts: 334 Location: On the bridge of the USS Apocalypse
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The Hutet is the cardassian dreadnought...
guys, I told you before USE THE DAMN Armadafleetcommand downlaod centre!
There's lots of good .3ds models for downlaod.. .
Hell there's even more is you just download ships/mods for Armada 2 directly (but you will need a converter)
EDIT - Kenneth, I first though of jsut fixing hte top of your romulan starbase, but it was woefully unoptimized (17000 polys!!), so I made everything from scratch..
The current romulan Starbase (last render I made of it) has about 7600 polys... no I need ot fix up it's texture and map it...should be fast,I'm making a "kitbash" texture from the Fed Starbase one...far more detailed then the texture you used.
_________________ - Modeler and Modder
- Vision of Escaflowne and Tolkien fan
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| 31 Jul 2007, 22:38 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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Yes. The Yamato looks great and I would love to have it on SharePoint.
Yes. That is the Hutet.
Q: Should we change the Shiplist to Hutet as the Dreadnought or is the Monak as Dreadnought on the list a ship name and not a class?
All these models are from the http://www.armadafleetcommand.com but after confirming by email the permission of Major A Payne. Thank you for pointing the way. It is reassuring to know you are all so pleased to see we got them. I am happy to get them from any site as long as they are permitted and of some potential use.
Adding an extra outer ring to Starbase one had taken the 17,000 poly up to around 20,000 but I was able to optimize that to around 10,000. I was in the process of optimizing when I found these ships above. Soon I can get back to working on the base.
The top and bottom saucer section textures are kit bashes of the federation base textures. I also found that the low resolution on them did not match the other sections. Enlarging and increasing detail is part of what is taking so long to texture after optimizing.
Q: does anyone have a suggestion about use of the B Wing above? Is it OK (besides the low poly count) and if so what race?
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| 01 Aug 2007, 00:02 |
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TrashMan
Ship Engineer
Joined: 09 Jun 2005, 01:00 Posts: 334 Location: On the bridge of the USS Apocalypse
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You know Kenneth...I'll have the Rom Starbase ready soon...I juse need to texture it...
Given that I made it out of several parts...and given that the basic shape seems to be the same..why don't you just make the parts that are different? (like hte ring or something at the bottom).
I can upload my Rom SB max scene so you cna make use of hte many parts. Just mixing and attaching should make it easier for both of us.
B.T.W. - uploaded the Romulan medium shipyard
AFAIK Hutet is the name of the class
And there's another beuty there - the cardassian KONDAL class
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- Vision of Escaflowne and Tolkien fan
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| 01 Aug 2007, 00:24 |
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