View unanswered posts | View active topics It is currently 24 Nov 2024, 12:55



Reply to topic  [ 1234 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10, 11, 12 ... 42  Next
 THE MODEL DATABASE - 3D MODELLERS WANTED! 
Author Message
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
The ships we can get permission for, the ships we have time to build and what we would really like to see in the game.... Other than that never explain a joke. It will only get you in more trouble. :wink:

_________________
Image


11 Nov 2007, 16:19
Profile
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
You can do better but here is what is in the Klingon Starbase II folder for now.

Image

Image

Sorry

Image

_________________
Image


18 Nov 2007, 21:22
Profile
Lieutenant Junior Grade
Lieutenant Junior Grade
User avatar

Joined: 11 Nov 2007, 02:55
Posts: 264
Location: UK
I like it, is it based on a model seen on screen? What programs do you use btw?


19 Nov 2007, 01:05
Profile
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
It takes three programs for me to do this.
MilkShape: I paid for this one online. It builds the mesh but is not good for applying textures
Ultimate Unwrap 3D: It does OK applying the texture. I may be able to get you a copy if you need one.
GIMP 2.2: It is a free download to build textures.

A lot of the models are converted downloads from sits like this.
http://www.battleclinic.com/docks/dock. ... 0&r=pirate

We need to check the readme files for permission on downloads. Using these models helped me build up a library of texture items that can be reused
on other ships.

Here is an outline on mesh 3D programs that Skeeter put together.

viewtopic.php?f=9&t=885

I can not recall seeing a Klingon Starbase in other than games so felt free to make it up on my own. The bases in BOTF were very low poly. It made them
look very odd to me.

_________________
Image


19 Nov 2007, 01:29
Profile
Aesthetics Surgeon
Aesthetics Surgeon
User avatar

Joined: 24 Oct 2006, 01:00
Posts: 1350
Location: Croatia
Great stuff Ken! :wink:

_________________
Carpe Diem


19 Nov 2007, 14:57
Profile
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
More good news. Models Please is back. In honor of his safe return I will work up a list of Major race ships and bases that still need work.
Work on that list means putting my work on the Cardassian Starbase II (DS9) on hold for now.

Welcome back to the collective MP :!: .... :mrgreen: :mrgreen: :D :D :wink: :) :twisted: :waah: :nahuh:

_________________
Image


21 Nov 2007, 04:21
Profile
Lieutenant Junior Grade
Lieutenant Junior Grade
User avatar

Joined: 11 Nov 2007, 02:55
Posts: 264
Location: UK
Cool, the pace of things is picking up :!:


21 Nov 2007, 04:53
Profile
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
Major Race Ships and bases no yet under construction - as far as I know:
(This list does not include models needing texture, reworking or replacement. It does not include the minor races.
Refer to the Shiplist for the class name that goes with the ship type.)

Borg:
Completed (well not really a major race as such but it still feels good to say completed.)

Cardassian:
( Jigalypuff is building all the Cardassian ships while some others are working on stations and bases for the cards)

Colonyship I
Colonyship II
Colonyship III
Cruiser I
Cruiser II
Cruiser III
Destroyer I
Destroyer II upgrade (Destroyer II is complete but we need it’s upgrade)
Dreadnought II
Dreadnought III
Fleet yard
Heavy Cruiser I
Heavy Destroyer I
Heavy Destroyer II
Science Station
Scout II
Starbase I (needs work)
Starbase II (under construction - Kenneth of Borg)
Survey Ship I
Survey Ship II
Survey Ship III
Transport I
Transport II
Transport III

Dominion:

Fleet yard
Outpost I
Science Station
Starbase I

Federation:

Fleet yard
Frigate I
Shipyard III

Klingon:

Colonyship II
Destroyer II
Destroyer IV
Science Station
Transport I

Romulan:

Destroyer I
Medical Frigate II
Shipyard I
Shipyard II

_________________
Image


Last edited by Kenneth_of_Borg on 25 Nov 2007, 07:14, edited 7 times in total.



21 Nov 2007, 16:39
Profile
Aesthetics Surgeon
Aesthetics Surgeon
User avatar

Joined: 24 Oct 2006, 01:00
Posts: 1350
Location: Croatia
Somewhere on sharepoint should be .rar file with all original Botf meshes in 3ds... maybe they can help you!

_________________
Carpe Diem


21 Nov 2007, 17:01
Profile
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
Thanks and I will find that again. (as soon as it comes back online.)

_________________
Image


21 Nov 2007, 17:08
Profile
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.
? Comes back online, Kenneth? Has there been problems with Sharepoint? It's working at the moment... :?

If there are any problems let Mike know about them. I had trouble logging on a few weeks ago, but I haven't noticed any problems with error messages or the like...

_________________
"Anyone without a sense of humour is truly at the mercy of the rest of us."

Image
Image


21 Nov 2007, 21:34
Profile WWW
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
@ MOE: Very now and then SharePoint will be down for a few minutes.

@ Zeleni: Thanks again. Most of the old BOTF stuff is very low poly but with a little work we could adapt it.

Image

Like bashing new nacelles onto an old Romulan ship to make a medical frigate. It will take some more work to finish but
that will come.

_________________
Image


21 Nov 2007, 22:56
Profile
Fleet Admiral
Fleet Admiral
User avatar

Joined: 13 Nov 2006, 01:00
Posts: 2111
Location: Germany
hm, I accidentally stepped over a nice trek model for the oberth while requesting permission to use another artist's work for our new content, here it is: http://www.mattwood3d.com/downloads/index.htm resp. http://mattwood3d.com/gallery/STI2.htm. Can we use that one?

and here's the message I got from him today:
Matt Wood wrote:
Hi Malvoisin, I don't mind at all but I don't own the copyright on many of the images so I can't grant legal permission. I doubt you will have any problems though, most images are owned by companies that went bust.

Unfortunately I'm incredibly busy for the foreseeable future so I won't get a chance to look at your game for a long time. Good luck with it though!


21 Nov 2007, 23:12
Profile WWW
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.
Fireball has already made a BEAUTIFUL model of the Oberth - he made it quite a while ago actually. If the files aren't on sharepoint, send him a PM or email. I'll kill him if he hasn't still got it. :lol:

_________________
"Anyone without a sense of humour is truly at the mercy of the rest of us."

Image
Image


21 Nov 2007, 23:50
Profile WWW
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
Image
We have this one on SharePoint. The one above looks great. Why not kill Fireball anyway.

We also have the Cardassian outpost II
Image
and an old BOTF transport
Image

_________________
Image


22 Nov 2007, 00:08
Profile
Aesthetics Surgeon
Aesthetics Surgeon
User avatar

Joined: 24 Oct 2006, 01:00
Posts: 1350
Location: Croatia
Great Tranport Ken!! :D :wink:

_________________
Carpe Diem


22 Nov 2007, 11:12
Profile
Combat Engineer
Combat Engineer
User avatar

Joined: 18 Jul 2005, 01:00
Posts: 1001
I hate you Zeleni :P

Regards Wolfe

ps On a side note how boring is it going to be now with no England in the Euros, someone like Greece will win again and nobody will really care :)

_________________
Image


22 Nov 2007, 13:30
Profile
Lieutenant Junior Grade
Lieutenant Junior Grade
User avatar

Joined: 11 Nov 2007, 02:55
Posts: 264
Location: UK
The Greek might care :P


22 Nov 2007, 14:08
Profile
Aesthetics Surgeon
Aesthetics Surgeon
User avatar

Joined: 24 Oct 2006, 01:00
Posts: 1350
Location: Croatia
:arrow: :shh: (no offence meant Wolfe :wink: )

_________________
Carpe Diem


22 Nov 2007, 15:32
Profile
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
DS9 -

Image

You can't play Star Trek without one. It still needs a lot of work but it is taking shape. (Thanks to Zeleni for finding the model used in the TV series - helps a lot)

_________________
Image


23 Nov 2007, 03:40
Profile
Lieutenant Junior Grade
Lieutenant Junior Grade
User avatar

Joined: 11 Nov 2007, 02:55
Posts: 264
Location: UK
awesome!

hey ken, did you say you could get me a copy of ultimate unwrap? I just tried out the demo and it rocks! :o


23 Nov 2007, 06:45
Profile
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
Send me your email address in a PM. There are online tutorials.

_________________
Image


23 Nov 2007, 14:54
Profile
Lieutenant Junior Grade
Lieutenant Junior Grade
User avatar

Joined: 11 Nov 2007, 02:55
Posts: 264
Location: UK
I got this Vulcan ship off SharePoint for a quick peek, but I think the textures are slightly too red, lol.

Image

Edit: So I rehued the textures...
Image

now looking much better :)


24 Nov 2007, 15:07
Profile
Aesthetics Surgeon
Aesthetics Surgeon
User avatar

Joined: 24 Oct 2006, 01:00
Posts: 1350
Location: Croatia
:wink: Thats cool, finally someone is taking care about our poor textures! I have lots o minor ships which need new texturing. Could you do some?

_________________
Carpe Diem


24 Nov 2007, 15:51
Profile
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
Dido, Please


Also this is for the Romulan Shipyard II (until someone comes along and fixes it)

Image

_________________
Image


24 Nov 2007, 15:54
Profile
Lieutenant Junior Grade
Lieutenant Junior Grade
User avatar

Joined: 11 Nov 2007, 02:55
Posts: 264
Location: UK
Sure I can do some, the art part is quite fun, its a nice break from coding.

:O you're churning out models every day, and they look pretty good!


24 Nov 2007, 16:10
Profile
Aesthetics Surgeon
Aesthetics Surgeon
User avatar

Joined: 24 Oct 2006, 01:00
Posts: 1350
Location: Croatia
Great job Ken, but Ultimate Unwrap can t do proper job when comes to rendering, so we can t see full beauty of your models. You can download Max Studio 7 Trial just for rendeing :wink:

_________________
Carpe Diem


24 Nov 2007, 16:20
Profile
Lieutenant Junior Grade
Lieutenant Junior Grade
User avatar

Joined: 11 Nov 2007, 02:55
Posts: 264
Location: UK
Image

LOL :lol:
I can't believe I went and made this. If I could just do the same effects in XNA... :D

I'm gonna play with the rest of the Vulcans ships now :twisted:


24 Nov 2007, 18:43
Profile
Aesthetics Surgeon
Aesthetics Surgeon
User avatar

Joined: 24 Oct 2006, 01:00
Posts: 1350
Location: Croatia
Excellent!!

Here is our Minor Ship Database (so you can see what we need): http://www.botf2.com/Shared%20Documents ... tabase.xls

Can you render ship in this position? 270x225 and fully transparent like this?

Image

_________________
Carpe Diem


24 Nov 2007, 19:44
Profile
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
Looks nice. It would be nice to make a video for the game once we have the combat engine.

_________________
Image


24 Nov 2007, 19:52
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 1234 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10, 11, 12 ... 42  Next

Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group
Designed by STSoftware.