I concur, Voyager had a few as well as TNG, jsut recalling a few eps where Riker has opposing ships engines knocked out, but not cause real damage, (nothing that time for repair would not correct.
Me, I'm all for being able to disable shields, engines, specfic weapons systems, then being able to do boarding parties and possably "steal" the ship, (provided your opponent does not blow it up once you board her! lol
Now the Devs can correct me on this, but my thinking tells me thats a lot of extra code to write, then you have to set variables such as time lengths of battles, number of attempts a player would be allowed to try, as well as the possability of it bugging the game.
I'm not trying to shoot the idea down.. I like it.. this is just what my pea sized brain tells me.
_________________I'm A Romulan with an Attitude and I'm not afraid to use it!