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RazorsEdge
Cadet
Joined: 31 Oct 2007, 17:47 Posts: 50 Location: West Virginia
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I'm developing a new method of rendering scenery. I've started developing background scene renders in Mojoworld 3 Professional, and then the starship/structure models are rendered in 3D Studio Max 7, using the aforementioned background. A little eye candy for you. http://www.cinergisolutions.com/suprema ... n_star.jpg
_________________ "Nothing is too high for the daring of mortals. We storm heaven itself in our folly." - Horace
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21 Jan 2008, 05:04 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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Ooh nice background! Not so sure about the Sovvie though. Something looks a little...off. I don't know if it's the lighting/shadows, or the ship itself though. Meh, maybe it's just me. Good work, Razor!
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us."
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21 Jan 2008, 08:47 |
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skeeter
Klingon Honor Guard
Joined: 22 Apr 2005, 01:00 Posts: 1527 Location: UK
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Deflector area looks a little over lit other than that it looks superb.
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21 Jan 2008, 13:48 |
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RazorsEdge
Cadet
Joined: 31 Oct 2007, 17:47 Posts: 50 Location: West Virginia
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Yeah... the Sovvy was just an afterthought, and it wasn't lit properly. I threw in a couple quick omni's in 3DS Max, but didn't spend any time fine tuning the lighting. Unfortunately, while Pandromeda's Mojoworld creates stunning terrains, it doesn't render models well, as seen here. http://www.cinergisolutions.com/suprema ... ercise.pngBy contrast, a quick render in 3D Studio Max. http://www.cinergisolutions.com/suprema ... ossing.jpgAgain, while I did not take the time to light the Voyager scene properly, the end result is evident.
_________________ "Nothing is too high for the daring of mortals. We storm heaven itself in our folly." - Horace
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21 Jan 2008, 18:45 |
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zach21uk
Cadet
Joined: 06 May 2005, 01:00 Posts: 67
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Mojoworld can be used to render ships quite nicely - you just need to spend a little time getting the lighting and settings right.
I'll render some images in a little while to demonstrate.
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23 Jan 2008, 22:46 |
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RazorsEdge
Cadet
Joined: 31 Oct 2007, 17:47 Posts: 50 Location: West Virginia
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Look forward to seeing that, Zack! I'd rather hoped it did something other than render environments. Of course, being an old Max man, I've only recently begun playing with MojoWorld, Lightwave, Maya and VRay. Can't wait to see what you come up with!
_________________ "Nothing is too high for the daring of mortals. We storm heaven itself in our folly." - Horace
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24 Jan 2008, 02:31 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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_________________"Anyone without a sense of humour is truly at the mercy of the rest of us."
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24 Jan 2008, 10:09 |
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RazorsEdge
Cadet
Joined: 31 Oct 2007, 17:47 Posts: 50 Location: West Virginia
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That's exactly what I did in that render, Moe.
_________________ "Nothing is too high for the daring of mortals. We storm heaven itself in our folly." - Horace
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24 Jan 2008, 15:41 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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Keep doing it then.
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us."
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24 Jan 2008, 21:08 |
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