Hello to all members and the creators of the game. Congratulations to this unbelievable work! Supremacy is wonderful in all aspects. I can't wait until it's finished. I played BotF since i was i child, and it was always my wish to play a successor. And now it becomes true!
I'm not a native english speaker (german), but i'll try to to my very best.
I made a list of problems i have with supremacy although it works fine in general. Maybe you already know some things i listed, so don't worry
1. Processing turn takes long time, especially in higher numbers of rounds - i'm in round 150. I don't know if it's bcause of the complexity of the game or because of my three years old computer
2. Some buildings need only 0 rounds to be build
. Wow! And often two or more buildings are build in one round in some systems with a high industrial capacity.
3. I have problems to find crews for my fleet. Building a starship goes fast, but it's takes long time to complete the crew. The ship is finished, but i have to wait until the crew is completed. "My" federation is as big as the whole alpha-quadrant, but i have only 25 starships (not colony-ships or construction-ships but "warships" like constitution- and constellation-class which need a large crew) in round 150, although i build ships without interruption. Of course now it goes faster because of the huge population. But i don't want to wait 150 rounds until i have a fleet able to defend me
. Possible enemies won't wait. too.
. (i know there is no AI implemented)
4. Sometimes the game has problems to follow my commands immediately. It takes some time to change a menu or sector. I have to play a bit slowly, not with the speed of a normal player. And it happens (not often), that the game crashes because i was clicking to fast
. Then it does nothing, no reaction, although it still runs. There's no error-notice like "unhandeld exception" or something like this. I have to exit the game via taskmanager and start new. But the games is saved, so it is not necessary to start at piont zero.
5. There are problems with the outpost-contruction. First it works with normal speed, but in higher levels of progress - 90%- the progress stops
. Nothing happens for some rounds, then there is a progress of 1%, then nothing happens again, then another percent, and so on.....until the station is finished after much rounds.
Outpost II and science-stations takes very long time to be constructed if you work with only one construction ship. Even with 7 constructions-ships like i did it need much time
. Should it be that way?
At least one question: I can imagine that the combat-system is one of the most difficult parts of the game and it spend much time until it can be integrated in the game (although the screenshots are very impressive
WOW!!! Looks like armada). But isn't it be possible to create a system in which the computer fights the battles automatically, until the "real" combat-system is ready to be integrated? With a working AI the game would be playable as a whole, without a working combat-system. So waiting time would be a bit shorter
So that's it. Much critiques, but as i said, in general the game works fine, and i love it!!!