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Chief Software Engineer
Chief Software Engineer
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Joined: 11 Aug 2005, 01:00
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Matress_of_evil wrote:
As for having a 5000 by 5000 sector map, it's a shame that Supremacy wasn't a browser game and all the calculations were done on a server. Oh well, there's always BOTF5... :P
I'm not sure anyone would live long enough to finish a game with 2.5 million sectors, even if it wasn't logistically impossible. You would have to play every day, exploring at least 1,000 sectors a day for over 60 years straight just to explore the entire galaxy (not counting actually building anything), and I'm sure you'd lose interest after the first few years.

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11 May 2009, 15:58
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Crewman
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Joined: 06 Mar 2008, 16:58
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Just put enought minor races in & we enjoy the game 60 years and longer :D


11 May 2009, 16:08
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Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
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I'm 22 Mike. With any luck i've just got enough time to play. :twisted:

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11 May 2009, 17:27
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Chief Software Engineer
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Matress_of_evil wrote:
I'm 22 Mike. With any luck i've just got enough time to play. :twisted:
I may have neglected to mention the requisite supercomputer.

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11 May 2009, 20:13
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Evil Romulan Overlord of Evil - Now 100% Faster!
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Joined: 02 Dec 2004, 01:00
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...err...anyone want to donate a supercomputer to the cause? You'll get it back in 60 years! :lol:

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11 May 2009, 23:04
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Crewman
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Joined: 21 Mar 2009, 20:43
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For those of us without a supercomputer, how about a user-definable map size? That way, those folks with bleeding edge systems can have huge galaxies, while folks like me can have a smaller map, but can grow as the system capabilities grow...

GB


11 May 2009, 23:23
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