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mstrobel
Chief Software Engineer
Joined: 11 Aug 2005, 01:00 Posts: 2688
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_________________ Lead Developer of Star Trek: Supremacy 253,658 lines of code and counting...
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| 11 May 2009, 15:58 |
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Zulnak
Crewman
Joined: 06 Mar 2008, 16:58 Posts: 17
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Just put enought minor races in & we enjoy the game 60 years and longer 
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| 11 May 2009, 16:08 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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I'm 22 Mike. With any luck i've just got enough time to play. 
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| 11 May 2009, 17:27 |
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mstrobel
Chief Software Engineer
Joined: 11 Aug 2005, 01:00 Posts: 2688
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_________________ Lead Developer of Star Trek: Supremacy 253,658 lines of code and counting...
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| 11 May 2009, 20:13 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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...err...anyone want to donate a supercomputer to the cause? You'll get it back in 60 years! 
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| 11 May 2009, 23:04 |
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GeorgiaBoy
Crewman
Joined: 21 Mar 2009, 20:43 Posts: 35
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For those of us without a supercomputer, how about a user-definable map size? That way, those folks with bleeding edge systems can have huge galaxies, while folks like me can have a smaller map, but can grow as the system capabilities grow...
GB
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| 11 May 2009, 23:23 |
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