View unanswered posts | View active topics It is currently 23 Nov 2024, 17:16



Reply to topic  [ 1234 posts ]  Go to page Previous  1 ... 28, 29, 30, 31, 32, 33, 34 ... 42  Next
 THE MODEL DATABASE - 3D MODELLERS WANTED! 
Author Message
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
We know what many of the ships should look like based on this or that ST episode. There are other sites that list the ship of ST. Only a fraction of them are available as 3ds models for use in our combat engine.

Working at the current level of production it would take over 13 years to complete the ships list. We are using what we have until better models become available.

_________________
Image


16 Aug 2009, 17:37
Profile
Starfleet Ambassador to the French Peoples
Starfleet Ambassador to the French Peoples
User avatar

Joined: 19 Jul 2009, 12:25
Posts: 471
Location: Les Pennes Mirabeau (13) France
This is a Starbase example For the Federation.

Image

_________________
I'm a Starfleet Security member. Spammers, never venture to come drag bad posts, me and my friends (admin and moderators) we are a very large army ready to battle you. Be warn!!!
Image


Last edited by starfleet.command on 19 Aug 2009, 00:12, edited 2 times in total.



18 Aug 2009, 11:18
Profile
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.
You can't post links from Ex Astris Scientia. They have a hotlink block. You'll either have to post a link to the main page that a thumbnail for the image was located on, or paste the file and reupload it to an image hosting site. (Which you technically shouldn't do, but meh)

_________________
"Anyone without a sense of humour is truly at the mercy of the rest of us."

Image
Image


18 Aug 2009, 17:15
Profile WWW
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
Image

Hirogen Heavy Cruiser. This model is OK but the two we have for the earlier Hirogen cruisers will have to be replaced.

You can see images of the Federation Starbases we have as models so far on page one of this thread.

_________________
Image


25 Aug 2009, 23:06
Profile
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
Image

Trabe Colony Shipy
:borg:

_________________
Image


26 Aug 2009, 22:41
Profile
Crewman
User avatar

Joined: 08 Oct 2007, 01:00
Posts: 29
Location: US
How long does it usually take to create a model of any given ship class?

_________________
"Commander, destroy the remaining Borg, then blow the Federation vessels out of the stars... I want total galactic supremacy."


26 Aug 2009, 23:33
Profile
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
It can take me up to a month to build one from scratch depending on the complexity. Most of what you see on-line now were built by others. It can take about an hour to convert most models into a fully loaded version we can use in our game. If there are modification needed it will take longer.

_________________
Image


27 Aug 2009, 00:22
Profile
Starfleet Ambassador to the French Peoples
Starfleet Ambassador to the French Peoples
User avatar

Joined: 19 Jul 2009, 12:25
Posts: 471
Location: Les Pennes Mirabeau (13) France
The "Q" model
Hello, I would have an idea to propose you for the "Q" model. In the first TNG episode " Encounter at Farpoint ", Q stopped the USS ENTERPRISE with by an enormous field of strength in the form of railing and pursued it in the form of sphere with a light in the center. I think that would be needed an a little more resembling model of a railing in the form of sphere.

_________________
I'm a Starfleet Security member. Spammers, never venture to come drag bad posts, me and my friends (admin and moderators) we are a very large army ready to battle you. Be warn!!!
Image


27 Aug 2009, 12:44
Profile
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
That is a good suggestion and an easy model to build. I will try to put something together this weekend, Q willing.
:borg:

_________________
Image


27 Aug 2009, 14:15
Profile
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
Do you have any images of Q in that early non human form? I recall him showing up as a blinding flash of light from a point source in many episodes. Is that the way we see him here?

Image

_________________
Image


27 Aug 2009, 14:41
Profile
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
Image

Miradorn Colony Ship

_________________
Image


27 Aug 2009, 21:51
Profile
Lieutenant
Lieutenant
User avatar

Joined: 10 Aug 2005, 01:00
Posts: 309
Location: Florida, USA
Kenneth_of_Borg wrote:
Do you have any images of Q in that early non human form? I recall him showing up as a blinding flash of light from a point source in many episodes. Is that the way we see him here?

Image


What I see is a PS lens Flare 105mm prime layered with a 50-300mm zoom, but no "Q" :shocked: haha

not bad yeah "Q" does show up as a light but it normally elongated.

_________________
Image Image


27 Aug 2009, 22:18
Profile WWW
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
I thought about that radiant and mostly vertical flair thing but can not make it do that in the model. We could make the 2D image that way if it is going to be used on the map view and not as a model. I am not sure how we would use Q as a model any way. Was he going to show up during combat?
:vulcan:

_________________
Image


27 Aug 2009, 22:54
Profile
Lieutenant
Lieutenant
User avatar

Joined: 10 Aug 2005, 01:00
Posts: 309
Location: Florida, USA
I think “Q” coming to the picture does not necessarily have to be a bad thing; some good has come of “Q”. My suggestion would be to Mike have “Q” be a random event, however assign maybe undisclosed amount of mini events around him. so you will never know what to except.


Attachments:
Q.png
Q.png [ 80.02 KiB | Viewed 7789 times ]

_________________
Image Image
28 Aug 2009, 01:49
Profile WWW
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
Looks good - I saved it to Sharepoint.

I have been going over the background work done so far by the artist Slim for our game.
He is working with Mike and MOE on some new mission plans. Here is a link to his work on facebook.

_________________
Image


28 Aug 2009, 03:25
Profile
Lieutenant
Lieutenant
User avatar

Joined: 10 Aug 2005, 01:00
Posts: 309
Location: Florida, USA
wow, a pen & paper artist nice work also

_________________
Image Image


28 Aug 2009, 03:49
Profile WWW
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.
If i'd read your post before I read the PM then I wouldn't have a clue what you were talking about, Kenneth. I've never even heard of Slim before today. :redface:

I've got Q in as a random event, but to be honest you could have absolutely anything happen and be able to blame it on Q. There are just soo many different possibilities with him.

Quote:
Q
A ship is thrown to a random sector. The ship will have to attempt to make it back under its' own fuel reserves, so making alliances with the locals will be essential. The chances of contact with the Borg - irrelevant of where in the Galaxy the ship is sent - are greatly increased.
Space is full of strange, new, lifeforms. Our vessel in sector _____ has encountered an omnipotent lifeform known simply as "Q". The lifeform used his wondrous powers to instantaneously send our vessel to the other side of the Galaxy, and then the entity simply disappeared. The vessel will get its wish; the crew will surely encounter strange, new, worlds on its journey home...God speed to them, wherever they may be.
Nargh! An alien entity known as "Q" intruded the IKC _____ and had the gall to insult the commander's house. The commander rightfully challenged the entity...but perhaps for once the commander was a fool to exercise his right to challenge those that insult his house, for contact was suddenly lost with the vessel. A deep space relay station recorded a brilliant, unexplained flash of energy in the area at the moment that contact was lost. No debris or survivors have been detected. The fleet is now on maximum alert for this dishonourable P'tach!
R
C
D

_________________
"Anyone without a sense of humour is truly at the mercy of the rest of us."

Image
Image


28 Aug 2009, 19:57
Profile WWW
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
Slim, a professional artist, has worked on a number of game project for real game companies. In keeping with that way of doing business concept ideas are not put out on a public forum. Unlike him I have put all my work out so far. As he is providing his work to us for free I will honor his request to deal with his work in private. His contributions will appear without altering the contribution of Val and others.

He is doing a number of large backdrop images for us that will appear briefly in there own subsection of the game interface. The work of Val and others will not have to blend with it. The random events, structure, models and other images stand on their own.

Slim has played a role in some of Mike's secret plans and Slim is part of the reason they are secret.

_________________
Image


28 Aug 2009, 20:46
Profile
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
Image

Zalkonian Colonyship
:borg:

_________________
Image


30 Aug 2009, 19:57
Profile
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
Image

Devore Cruiser III

_________________
Image


01 Sep 2009, 03:50
Profile
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
Image

Yridian Transport

_________________
Image


01 Sep 2009, 16:48
Profile
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
So how do we plan to handle the sphere builders' sphere as a model?

It is on the list of models under Alien Entities, Structures and Monsters. As the models are for the combat engine will or can the combat engine use a sphere model?

Given that the sphere would be about as larger as the diameter of earth's orbit it could be a wall at one end of the skybox in the combat engine or just in the texture of the skybox without a model at all. In the latter case it would not need a model. As a wall it would end at the skybox and look funny unless it was carefully lined up with the skybox texture.

_________________
Image


01 Sep 2009, 18:50
Profile
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.
You're right, we would need at least a moon-sized model, and that just wouldn't be feasible. The easiest thing to do would be to remove them completely, but not everyone would like that. It would be nice to have them in the game *somehow* though.

There is one alternative that wouldn't require a model but still have them in the game. We could ask Slim and .Iceman how they feel about making them part of the new feaure...

_________________
"Anyone without a sense of humour is truly at the mercy of the rest of us."

Image
Image


01 Sep 2009, 21:04
Profile WWW
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
If we attach the random event to a sector of space on the map it might be possible to have a special skybox texture just for the sphere. We can have wolfe take a look when the time comes.


Image
Vulcan Battleship

I think this may be all of the minor race models then. Check for me please and see if I missed some. There are 236 minor race models on SharePoint.

A lot of weak models can still be replaced before beta testing. In the mean time we have a full set of at least something to test on the combat engine in game. Next are the monsters and alien its.

_________________
Image


01 Sep 2009, 21:27
Profile
Starfleet Ambassador to the French Peoples
Starfleet Ambassador to the French Peoples
User avatar

Joined: 19 Jul 2009, 12:25
Posts: 471
Location: Les Pennes Mirabeau (13) France
I noticed this kind of Klingon ship, it's on Enterprise's Episode "Bounty". Can you add it?

http://memory-alpha.org/en/wiki/Goroth%27s_starship

_________________
I'm a Starfleet Security member. Spammers, never venture to come drag bad posts, me and my friends (admin and moderators) we are a very large army ready to battle you. Be warn!!!
Image


30 Sep 2009, 23:55
Profile
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.
Adding a model depends on whether we can actually find or make a model of the design in question, and whether we have room to add it into the existing shiplist. Since Kenneth has now finished acquiring models for the empires, it's unlikely, although not impossible, that a model will be replaced with a completely different design. In fact, based on the time period of the design, the only place I could suggest where it *might* be possible to include it is as a replacement for the Vornak class Surveyor I, and I personally don't think there is anything wrong with the existing model.

Image


Since Kenneth is the master of the models though, it's ultimately his choice.

_________________
"Anyone without a sense of humour is truly at the mercy of the rest of us."

Image
Image


01 Oct 2009, 00:03
Profile WWW
Starfleet Ambassador to the French Peoples
Starfleet Ambassador to the French Peoples
User avatar

Joined: 19 Jul 2009, 12:25
Posts: 471
Location: Les Pennes Mirabeau (13) France
Yes, naturally. i understand, You are right!!

_________________
I'm a Starfleet Security member. Spammers, never venture to come drag bad posts, me and my friends (admin and moderators) we are a very large army ready to battle you. Be warn!!!
Image


01 Oct 2009, 00:11
Profile
Ship Engineer
Ship Engineer
User avatar

Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
Thanks Starfleet and that is a great ship. What we need is a ship that is available as a 3D model that we can convert to our .3ds formate. Lacking that we will need to build one ourselves. For now I am working on some other models we need but will keep it in mind.
:borg:

_________________
Image


01 Oct 2009, 03:28
Profile
Starfleet Ambassador to the French Peoples
Starfleet Ambassador to the French Peoples
User avatar

Joined: 19 Jul 2009, 12:25
Posts: 471
Location: Les Pennes Mirabeau (13) France
It is a simple observation Kenneth. The model that Your selected for the Zibalian is a Nyrian model

http://www.neutralzone.de/database/Alien/Delta/NyrianVessel.htm

and the Zibalian real model is

http://www.neutralzone.de/database/Alien/Alpha/ZibalianTradeVessel.htm

---------------------------------------------------------------------------------------------------------
Do you think it is easy to manufacture the vessel Farpoint? It could also be useful for Random Events (kind of encounter with Gomtuu, for example)

http://www.neutralzone.de/database/SpaceLife-Form/FarpointStation.htm
http://www.neutralzone.de/database/SpaceLife-Form/LFarpointShip01.jpg

---------------------------------------------------------------------------------------------------------
What do you think about this Romulan ship Drone?

http://www.neutralzone.de/database/Alien/Beta/RomulanDrone.htm

_________________
I'm a Starfleet Security member. Spammers, never venture to come drag bad posts, me and my friends (admin and moderators) we are a very large army ready to battle you. Be warn!!!
Image


Last edited by starfleet.command on 26 Oct 2009, 18:59, edited 1 time in total.



01 Oct 2009, 11:02
Profile
Communications Officer
Communications Officer
User avatar

Joined: 04 Sep 2009, 11:42
Posts: 25
Unable to connect
Firefox cannot connect to the Server at www.neutralzone.de

:waaah:

_________________
Image


01 Oct 2009, 16:27
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 1234 posts ]  Go to page Previous  1 ... 28, 29, 30, 31, 32, 33, 34 ... 42  Next

Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group
Designed by STSoftware.