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 THE MODEL DATABASE - 3D MODELLERS WANTED! 
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I am honored. Let me work on the material properties first though so I can see how it turns out.
:borg:

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29 Oct 2009, 00:30
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As structures for Cards going pretty nice I have decided to look in cards ships. Kenneth already did lot of job there, thanks Kenneth. I will try to find if it's possible ships with better textures and and smoother polys also to do distinction between early, mid and late stage ships regarding design and texturing. In my opinion old Botf ships would be ideal as early cardassian ships so I have decided to revamp ships from old Botf. It would be nice of you to leave some feedback if you like or dislike it. So this would be early cardassian -CRUISER I - Kraxon Class.
Don't worry Kenneth i know that you placed this model as colony ship but i think I have better solution there. I will pm you later.

-CRUISER I - Kraxon Class:


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29 Oct 2009, 16:56
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:borg:

Thanks and please work on this. It is all a work in progress. I trust your skills.

Regarding this model above I would say it could use a higher poly count as you said. It depends too much on the texture for a detailed shape.

As you know we do not change the ship list. We improve or replace ships models on it. For everyone I want to say that we have to make our design decisions and move on. It is not that we would never change something but we can not keep going back over basic features of the game, like the ship list, and ever get work done.

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29 Oct 2009, 19:35
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Kenneth_of_Borg wrote:
Regarding this model above I would say it could use a higher poly count as you said. It depends too much on the texture for a detailed shape.


You all know that I'm subjective whan it comes to art from botf, simply i like it. I know that ship from above is little bit boxy but it's early Cards ship and in some way must be differnet from ships in later stages of game.

Zeleni wrote:
As you know we do not change the ship list. We improve or replace ships models on it. For everyone I want to say that we have to make our design decisions and move on. It is not that we would never change something but we can not keep going back over basic features of the game, like the ship list, and ever get work done.


Of course, i do this only to make game look more fancy.

Also i redid your bakrus class Ken, it looks pretty cool:


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29 Oct 2009, 19:51
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Nice pictures, i like them!!! :clap: :bigthumb:

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29 Oct 2009, 19:53
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That looks wonderful. I love what you did with it. The spec and hard give it a metallic look. :love:

When you upload to Sharepoint remember the 270x225.png ( or its multiple ) on transparent background goes to Shared Documents / In Game PNG images. I put a black background on the same image for the image library - so we can look things up online.

Will that model replace one of the scouts or survey ships on the Cardassian list? Cardassian Survey Ship III in the ship list?
:borg:

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29 Oct 2009, 21:03
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Kenneth_of_Borg wrote:
That looks wonderful. I love what you did with it. The spec and hard give it a metallic look.


I'm glad you like it :winkthumb:

Kenneth_of_Borg wrote:
When you upload to Sharepoint remember the 270x225.png ( or its multiple ) on transparent background goes to Shared Documents / In Game PNG images. I put a black background on the same image for the image library - so we can look things up online.Will that model replace one of the scouts or survey ships on the Cardassian list? Cardassian Survey Ship III in the ship list?


Now, I don't which class represents, I'm only focus on enhanceing their appearance, don't worry before i do anything i will consult you. Though it is very sad that non of 5000 members don't comment any work here,how we should know what they want,what they like etc. :mad:

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29 Oct 2009, 22:05
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It is easy really.

Class of ship refers to a Constitution class like TOS enterprise and its sister ships or the Vor'Cha class Klingon ship.

Type of ship refers to things like scout, destroyer, transport or cruiser.

We may choose a Vor'Cha to be one of the Klingon Attack Cruisers but we are calling it Klingon Attack Cruiser I and an upgrade of it is the Klingon Attack Cruiser II. Why you ask? Some super fans will know what a Vor'Cha is and almost no one will know what a Chen Qach class ship is or what they are for.

In the game, as in our ship list, we use ship type to name our vessels. Everyone knows what a scout does. Everyone knows what they are building when they order up a Cruiser. The Constitution class Federation ship is abbreviated F Cruiser II in SharePoint files and in game will be listed as Federation Cruiser II. We can tag on a class name but type is the primary name.

Chose if your ship above is going to be a scout, surveyor or some other ship type. Chose also what technologic level. Is it a C Scout II or III? You get to chose because now you are in charge of the Cardassian fleet.

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29 Oct 2009, 23:14
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Thank you mate for info but I know that (i'm too long here :lol: ), what i meant i did'n decided where to place him, surveyor,scout etc... I will folow your work there, there is no reason to change it... :bigthumb:

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30 Oct 2009, 00:05
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Zeleni, I love both the images, especially the Bakrus image. More artistic magic. Keep it coming.

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30 Oct 2009, 04:56
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Kenneth, there is a variant of the Klingon Negh'Var Class that you could add in the Klingons designs.

http://www.neutralzone.de/database/Alien/Beta/KlingonVoodieh.htm

why not add the Negh'Var Class as Attack Cruiser III and add the Voodieh as ASSAULT CRUISER?

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30 Oct 2009, 10:12
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Good idea. We can take a look at that when working on the Klingon fleet.

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30 Oct 2009, 12:14
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I found this:

http://www.neutralzone.de/database/Alien/Beta/KlingonTanker.htm

A Klingon deuterium tanker.

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30 Oct 2009, 12:26
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Yeah, it's an ENT era D5 refit used as a deuterium tanker.

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Last edited by vjeko1701 on 30 Oct 2009, 13:52, edited 1 time in total.



30 Oct 2009, 13:52
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Yes, I like that one. He is right. It is a Klingon ship used in the Enterprise TV series.

I want to get our Klingon Scout I to look more like it when I get around to it.

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30 Oct 2009, 13:52
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Kenneth, It is regrettable not to have thought of including for every empire a ship's model of fuel resupplying.

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30 Oct 2009, 14:13
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starfleet.command wrote:
Kenneth, It is regrettable not to have thought of including for every empire a ship's model of fuel resupplying.

We did and didn't worked out.

Nice ship for early scout Kenneth. :winkthumb:

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30 Oct 2009, 14:24
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Various star trek games and mods use Hutet class starship as cardassian dreadnought, i don't know why dafedz didn't include that class name in our shiplist (In Botf 2 database it's name is Ranor or Koronak depending on tech status) .As you know Hutet is monster ship and there is a big number of Hutet models all over the net though they all look like crap. Few days ago I have found Hutet class modeled by Zorg, it's nice model and nicely textured though hull colors look unrealistic with aggressive orange color dominating. Actually Hutet is non canon ship, it was created for pc game ST: Dominion Wars since then you can find him in every star trek mod out there, I'v decided to rework Zorg's texture to match Hutet from ST: Dominion Wars box art. I wasn't succesful 100 % but i think it looks very good now and what is important it looks more realistic. 1. First image is Zorg's Hutet 2. Second image is cut from Dominion Wars box art 3. Third image is my revamp. I hope you will like it. :wink:


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30 Oct 2009, 14:46
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Zeleni wrote:
(In Botf 2 database it's name is Ranor or Koronak depending on tech status)


It's the Ranor, the Koronak is this:

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30 Oct 2009, 14:56
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Yes that is a nice ship. Personally I would not get worked up over class name. That is especially true if it is non canon. I support whatever you chose to do for the dreadnoughts. I hope defedz will as well.
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30 Oct 2009, 19:43
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starfleet.command wrote:
It's the Ranor, the Koronak is this:

Image

Actually Hutet can only be Koronak Class cause this ship was designed by Cards at the and of Dominion war, if we place Hutet as Ranor class that means that Hutet will be avaible before Galor class. ( Ranor- tech 8, Galor-tech 9) So what we need is to exchange models of Koronak and Ranor.

@Kenneth- don't worry i won't change anything, it's little bit wierd for me that Hutet is called Koronak, that's all mate. :wink:

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30 Oct 2009, 20:09
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What? Me worry? You seam to have it under control and I like what you are doing. :borg:

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30 Oct 2009, 20:19
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Since i'm the guy that has so far been implementing the database I know that it's easy to enter - or change - a class name in the database. Whilst i've never played any games that include the Hutet, I certainly know of the model thanks to Youtube, and i'd definitely like to see it ingame.

One little comment I have about the model though Zeleni, and this may just be a matter of perspective in the image or my personal tastes, but it looks a little...stunted and fat to me. I personally would have made the body longer and slightly less fat. That would then straighten/flatten out the sides, slightly suggesting a design lineage with the Galor and Keldon and therefore making it more Cardassian-like. But like I said, it might be perspective or just my personal preference. The retexturing you did definitely made it more Cardassian-like though, and your remodelled Kraxon and Bakrus are sleek and sexy. :cool:

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31 Oct 2009, 03:27
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What about this for Federation transport I or colony ship I
http://drexfiles.wordpress.com/2009/05/ ... conestoga/

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31 Oct 2009, 12:41
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Yes, that is Consetoga class Colony ship for now we use placeholder image and model cause we don't have canon conestoga model yet. :smile:

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31 Oct 2009, 13:23
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Star Trek Legacy has this model.

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31 Oct 2009, 13:34
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Well not exactly, in legacy there is a challenger class ship very similar to this but with some differences.

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31 Oct 2009, 14:11
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Matress_of_evil wrote:
One little comment I have about the model though Zeleni, and this may just be a matter of perspective in the image or my personal tastes, but it looks a little...stunted and fat to me. I personally would have made the body longer and slightly less fat. That would then straighten/flatten out the sides, slightly suggesting a design lineage with the Galor and Keldon and therefore making it more Cardassian-like. But like I said, it might be perspective or just my personal preference. The retexturing you did definitely made it more Cardassian-like though, and your remodelled Kraxon and Bakrus are sleek and sexy


I'm glad to see that supremacy stuff is happy with our work that means we are on right way. About your suggestions Matress abot Hutet, they are justified. Like you i think Hutet is fat too. For long time i thought his appearance is result of bad modelling but i was surprised to see that wasn't the case. I have original concept made for ST: Dominion Wars and now you will see he is really fat monster though Zerg did few mistakes in modelling but doesn't affect it's overall appearance.

Concept art:


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31 Oct 2009, 17:48
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Hmm ok then...maybe we could come up with a sleeker variant instead. :razz:

I can see what you mean about the "mistakes" between the model and the concept art but yes, they are only minor except maybe the indentation just before the Nacelles. I didn't actually realise how huge the Nacelles were, and they're definitely different to those of previous ship designs; the Hutet has two large, straight Nacelles whilst previous designs double up on the Nacelles if they need more power. They also have a curved claw-like appearance, rather then being like a straight pair of scissors as with the Hutet. Interesting...

...

As for the Conestoga, I play Legacy exclusively with the Aftermath mod. The Aftermath team have overhauled the models (And the "Challenger" is called the Discovery class in Aftermath) for their mod, so I suppose we could possibly ask them if we could borrow it. But yes, it does have some differences to the Enterprise Conestoga and is almost certainly more heavily armed.

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31 Oct 2009, 18:36
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I like this Federation TOS design ship: the Ptolemy class

http://www.neutralzone.de/database/Federation/Other/PtolemyClass.htm

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01 Nov 2009, 15:54
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