Supremacy Pre-Release Download
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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And ingame telepresence unit, just in case your hands are tired.
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08 Jan 2010, 23:42 |
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mstrobel
Chief Software Engineer
Joined: 11 Aug 2005, 01:00 Posts: 2688
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[explodes]
_________________ Lead Developer of Star Trek: Supremacy 253,658 lines of code and counting...
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09 Jan 2010, 02:58 |
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Captain Andrew
8 of 9, Tertiary Adjunct of Unimatrix 001
Joined: 17 Dec 2009, 01:47 Posts: 249 Location: Le Canada
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OH NOES! [puts mike back together again]. You can't go exploding every time some person (or Evil Romulan Overlord of Evil) comes along and gives you something else to think about . Now, about your previous analogy to Duke Nukem Forever... what part about it's development process unnerves you? I was just wondering. BTW, in case you were wondering if you're the only one who gets bugged, I'm about to send Matress a giant list of Random Event Descriptions lol. OK then, back to work
_________________We are the Borg. Prepare to be assimilated. Your creative distinctiveness will be added to our own. Your creative minds will adapt to service us. Resistance is, and always has been, humorous. May... now with expectedly warm weather!
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09 Jan 2010, 03:13 |
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mstrobel
Chief Software Engineer
Joined: 11 Aug 2005, 01:00 Posts: 2688
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Captain Andrew wrote: Now, about your previous analogy to Duke Nukem Forever... what part about it's development process unnerves you? First, they never really set any milestone targets. They just continued on in development limbo with no end in sight. Second, they were constantly rethinking existing features and adding new ones. Every time a new game shipped with some cool new feature, Brussard would say "Number One, I want that in my game. Make it so." Third, they only had a vague idea of what the final game would actually be. I don't think anyone ever sat down and wrote a specification, then said, "OK, this is what we're doing, it's final now."
_________________ Lead Developer of Star Trek: Supremacy 253,658 lines of code and counting...
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09 Jan 2010, 04:31 |
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Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2111 Location: Germany
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the receipt for ongoing failures.. btw. when rethinking , the diplomatic relationships with Gomtuu et al. idea isn't even that bad. Very trekky, find new lifeforms, talk to them, get them on your side, make peace with them. a cool new feature
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09 Jan 2010, 08:30 |
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mstrobel
Chief Software Engineer
Joined: 11 Aug 2005, 01:00 Posts: 2688
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Malvoisin wrote: btw. when rethinking , the diplomatic relationships with Gomtuu et al. idea isn't even that bad. Very trekky, find new lifeforms, talk to them, get them on your side, make peace with them. a cool new feature You know, I just got these nice new WÜSTHOF knives for Christmas, and I've been dying to try them out on something...
_________________ Lead Developer of Star Trek: Supremacy 253,658 lines of code and counting...
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09 Jan 2010, 10:48 |
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Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2111 Location: Germany
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why don't you help me in the kitchen.. nah never mind
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09 Jan 2010, 11:20 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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Idea: Party at Mike's place.
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09 Jan 2010, 11:22 |
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mstrobel
Chief Software Engineer
Joined: 11 Aug 2005, 01:00 Posts: 2688
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Malvoisin wrote: why don't you help me in the kitchen.. nah never mind Hey, I'm the one who needs help in the kitchen! vjeko1701 wrote: Idea: Party at Mike's place. I'm down for that. You guys have to pay your own airfare though. Even better would be a bunch of us dropping in on Matress in his new flat. Maybe next time I'm in the UK .
_________________ Lead Developer of Star Trek: Supremacy 253,658 lines of code and counting...
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09 Jan 2010, 11:42 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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Or at my place, every year a group of Americans from Atlanta visits my town. They teach informatics class in my school, I'm not sure what will be the subject this year (perhaps java).
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09 Jan 2010, 11:47 |
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mstrobel
Chief Software Engineer
Joined: 11 Aug 2005, 01:00 Posts: 2688
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vjeko1701 wrote: Or at my place, every year a group of Americans from Atlanta visits my town. They teach informatics class in my school, I'm not sure what will be the subject this year (perhaps java). Are they students from Georgia Tech? That's where I earned my Computer Science degree .
_________________ Lead Developer of Star Trek: Supremacy 253,658 lines of code and counting...
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09 Jan 2010, 11:48 |
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mstrobel
Chief Software Engineer
Joined: 11 Aug 2005, 01:00 Posts: 2688
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Actually... if anyone is planning on going to any Trek conventions, or to Dragon*Con (which happens to be in Atlanta where I live), let me know. We could grab some blood wine and maybe even recruit some new minions. I think there's a Trek convention in Vancouver this year, and I wouldn't mind flying up there. It's a beautiful city.
I've been thinking about pushing the Dragon*Con people to do a Fan Game Development workshop as part of either their gaming track. I think it'd be fun to do a presentation on the BotF2 project, since it has a rather interesting history (lots of examples of what not to do leading up to a couple projects that have actually made significant progress). If they don't go for it, I might be able to maneuver my way onto the Star Trek Gaming panel. Would anyone be interested in flying into Atlanta if I can pull something like this off?
_________________ Lead Developer of Star Trek: Supremacy 253,658 lines of code and counting...
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09 Jan 2010, 11:49 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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Some of them were from Georgia Tech.
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09 Jan 2010, 11:54 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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Ok. party at Mike's place, Mike you get Gagh, I'll bring Blood wine, and Matress you bring Romulan ale.
About transportation, my transporter or yours?
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09 Jan 2010, 12:15 |
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Iceman
Admiral
Joined: 14 Jan 2009, 10:17 Posts: 2042
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mstrobel wrote: Ah, LE:I. Hmm... I really would like to work on that, but given how little time I've had to even work on Supremacy, it's probably better that I just focus on this project. There just aren't enough hours in the day, sadly Figured as much. The system roles just reminded me of that. Anyways, yes, I agree, Sup should get its feature set locked asap. It's about time or the game will never actually be a game.
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09 Jan 2010, 12:27 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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Mstrobel wrote: Even better would be a bunch of us dropping in on Matress in his new flat Good luck finding me. My flat doesn't even show up properly on Google maps yet. I'm a true Romulan and always check these things. Mstrobel wrote: I think it'd be fun to do a presentation on the BotF2 project, since it has a rather interesting history (lots of examples of what not to do leading up to a couple projects that have actually made significant progress). If they don't go for it, I might be able to maneuver my way onto the Star Trek Gaming panel. Cool. I've got visions of you doing a PowerPoint presentation for a group of Klingons now. Our project does have a long history, and i'm proud to say i've been a part of it <almost> since the beginning. But it's the future i'm most interested in. I hope our future is even longer and brighter than our past. .Iceman wrote: Anyways, yes, I agree, Sup should get its feature set locked asap. It's about time or the game will never actually be a game We're making a game? I thought the whole point was to annoy Mike by making new suggestions?
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us."
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09 Jan 2010, 13:31 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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You can count me in on all those locations. Well maybe not the self-flagellation conference in Darfur but all the rest. I see that the biggest Star Trek Convention is in Las Vegas again this year. We could take in the new Star Trek the Experience bar and rides scheduled to reopen this year. Can we abduct a guy to build a 3D engine? I was surprised to see you had not already lined out the final feature set for the game. Let us know when and what you do. In the mean time I am asking Ron Thornton of Zoic if we can use an image of his Romulan Senate Model for the game. Check out what he and his company are doing now at the link. If Slim's related feature gets cut that is no problem. I am sure we can still find a place to slip in that fine art work. I have ordered some new gear to help translate the other images into finished 2560 x 1600 backgrounds. More on that in two or three weeks.
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09 Jan 2010, 16:01 |
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mstrobel
Chief Software Engineer
Joined: 11 Aug 2005, 01:00 Posts: 2688
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On the backdrop thing, I just had someone PM me about working on graphics for the game. He sounds pretty adept with Photoshop and texturing, so I was thinking maybe he could improve the textures on some of our models and do the actual compositing of the backdrop scenes (even if someone else does the modeling). Anyhoo, we should probably shift this conversation out of the pre-release thread and continue it in a more appropriate place.
_________________ Lead Developer of Star Trek: Supremacy 253,658 lines of code and counting...
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09 Jan 2010, 18:03 |
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cdrwolfe
Combat Engineer
Joined: 18 Jul 2005, 01:00 Posts: 1001
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mstrobel wrote: Captain Andrew wrote: Now, about your previous analogy to Duke Nukem Forever... what part about it's development process unnerves you? First, they never really set any milestone targets. They just continued on in development limbo with no end in sight. Second, they were constantly rethinking existing features and adding new ones. Every time a new game shipped with some cool new feature, Brussard would say "Number One, I want that in my game. Make it so." Third, they only had a vague idea of what the final game would actually be. I don't think anyone ever sat down and wrote a specification, then said, "OK, this is what we're doing, it's final now." LOL this kind of reminds me of my PhD work :S especially the limbo part Regards Wolfe
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09 Jan 2010, 18:35 |
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denzil85
Communications Officer
Joined: 15 Dec 2008, 16:38 Posts: 48 Location: Liverpool
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I'll go visit Mattress, it'd only be a couple of hours by train to his!
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10 Jan 2010, 14:57 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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You would still need to take a taxi, coach, or bus to get here. The nearest train station is 12 miles away.
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us."
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10 Jan 2010, 15:18 |
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mstrobel
Chief Software Engineer
Joined: 11 Aug 2005, 01:00 Posts: 2688
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Matress_of_evil wrote: You would still need to take a taxi, coach, or bus to get here. The nearest train station is 12 miles away. I sure as hell would not rent a car in the UK, those crazy bastards all drive on the wrong side of the road.
_________________ Lead Developer of Star Trek: Supremacy 253,658 lines of code and counting...
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10 Jan 2010, 17:12 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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mstrobel wrote: Matress_of_evil wrote: You would still need to take a taxi, coach, or bus to get here. The nearest train station is 12 miles away. I sure as hell would not rent a car in the UK, those crazy bastards all drive on the wrong side of the road. Spot on, spot on.
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10 Jan 2010, 17:42 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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And there was me thinking it was the rest of the world that was at fault.
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us."
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10 Jan 2010, 17:58 |
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denzil85
Communications Officer
Joined: 15 Dec 2008, 16:38 Posts: 48 Location: Liverpool
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mstrobel wrote: Matress_of_evil wrote: You would still need to take a taxi, coach, or bus to get here. The nearest train station is 12 miles away. I sure as hell would not rent a car in the UK, those crazy bastards all drive on the wrong side of the road. I know that Wales is backwards, but 12 miles to the nearest train station? I'd be quicker getting the train to Beijing (8 days from Paris to Beijing if anyone is interested!)
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10 Jan 2010, 23:39 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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I'm not living in Wales anymore, I had to move for the new job that I started 6 weeks before Christmas. I'm living in Devon now. Check out my location in my profile.
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us."
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11 Jan 2010, 01:43 |
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mstrobel
Chief Software Engineer
Joined: 11 Aug 2005, 01:00 Posts: 2688
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Matress_of_evil wrote: And there was me thinking it was the rest of the world that was at fault. Typical English philosophy. denzil85 wrote: I'd be quicker getting the train to Beijing (8 days from Paris to Beijing if anyone is interested!) I've never been to Bejing, but I'm in Shanghai and Nanjing twice a year or so.
_________________ Lead Developer of Star Trek: Supremacy 253,658 lines of code and counting...
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11 Jan 2010, 03:00 |
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Captain Andrew
8 of 9, Tertiary Adjunct of Unimatrix 001
Joined: 17 Dec 2009, 01:47 Posts: 249 Location: Le Canada
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Let's see..... if I go to Scotland over the summer.... then its only 8 hours from Edinburgh to Devon...... maybe I can go visit Matress.... we can spend the time concocting new ways to annoy Mike Hmmm.... I'm sensing a race to see who gets to visit Matress first lol. Oh well, back to work.
_________________We are the Borg. Prepare to be assimilated. Your creative distinctiveness will be added to our own. Your creative minds will adapt to service us. Resistance is, and always has been, humorous. May... now with expectedly warm weather!
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12 Jan 2010, 01:01 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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Mstrobel wrote: Typical English philosophy. Bah humbug! I be Welsh! Mstrobel wrote: I've never been to Bejing, but I'm in Shanghai and Nanjing twice a year or so. The furthest i've ever been is Spain, and that was when I was a baby so I can't even remember that. More recently, i've been to Jersey, Holland, Austria, and Germany. I'd definitely recommend Austria and Holland if you like scenery and museums and stuff.
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us."
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12 Jan 2010, 02:06 |
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JeanAllTrekkie
Crewman
Joined: 30 Oct 2009, 01:22 Posts: 14
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mstrobel wrote: Malvoisin wrote: btw. when rethinking , the diplomatic relationships with Gomtuu et al. idea isn't even that bad. Very trekky, find new lifeforms, talk to them, get them on your side, make peace with them. a cool new feature You know, I just got these nice new WÜSTHOF knives for Christmas, and I've been dying to try them out on something... ROFL I have a fuzzy cat who by chance has a bullseye painted on her butt. rofl
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12 Jan 2010, 06:31 |
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