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 Diplomatic and Espionage Windows 
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Genetically Altered Manual Labourer
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Terrific. It's coming together. :grin:

And you are right about the duct work. I started making indentations that circled the ducts and the program crashed and I lost the work. :brickwall: I have also played with aluminum looking textures but they were so bright at first that it was very distracting. :shocked: Then I started thinking that Cardassian technology wouldn't necessarily use aluminum for air ducts so I just played around with the other idea. :idea: It bugs me too so I'll probably move in the direction of something more duct-ish. :mrgreen:

C Bashir

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20 Mar 2010, 14:07
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I think you are right. It will look better that way.
:borg:

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20 Mar 2010, 16:42
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Some more detail work and and a new Romulan figure has been added. (Where is Waldo?) The weapon needs a Romulan makeover and someone to hold it.


Attachments:
Pilot.png
Pilot.png [ 350.88 KiB | Viewed 16131 times ]

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26 Mar 2010, 17:45
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The model has become so large that my old PC can not keep up with the renders. I was due for a replacement anyway. The order is in. It should be more than enough to run Supremacy.
:borg:

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28 Mar 2010, 04:23
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Genetically Altered Manual Labourer
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Tell us all about the new system. Congratulations. :bigthumb: You are doing a beautiful job on the image. It is certainly not an easy one. CB esquire.

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28 Mar 2010, 05:28
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About the system:
The key feature is an Intel Core i7-720QM Quad Core processor with Turbo Boost linked with a 1GB Nvidia GeForce GT 320M video card for i7 Processors. That is in the higher end of general production machines. You could spend more but you would be getting into the diminishing returns end of the curve.
:borg:

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28 Mar 2010, 13:40
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Genetically Altered Manual Labourer
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My computer philosophy exactly. I gave up on spending the extra money for the pen ultimate latest stuff because in a month it wasn't the latest and the price dropped drastically (they got me about twice on this mistake - never again). I try to listen for news from Intel on new processors and price drops, wait for it to happen and then buy the stuff they are trying to sell off. It is still way faster than what I would currently be running. Usually keep my system for 2 - 4 years depending on what is going on. The two biggest movements in the industry right now are USB 3.0 (already appearing on motherboards) and (somewhat older) solid state hard drives. The latter REALLY speed up your system, especially if you "RAID stripe" a pair of them.

Your system should handle all those polygons with style. :clap:

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28 Mar 2010, 14:03
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Genetically Altered Manual Labourer
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I have been working on the desk and ceiling duct work. Learned how to make horns and turned up reflection. Captain


Attachments:
Obsidian XIV.png
Obsidian XIV.png [ 602.32 KiB | Viewed 16098 times ]

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01 Apr 2010, 06:51
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Very nice. We are learning as we go boldly. :wink:

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01 Apr 2010, 13:58
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Some progress on the Tal Shiar background, a low res view.

That is Juna down there. She will end up holding the Romulan weapon.


Attachments:
Pilot.png
Pilot.png [ 284.91 KiB | Viewed 16075 times ]
June Render.jpg
June Render.jpg [ 80.77 KiB | Viewed 16075 times ]

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05 Apr 2010, 03:16
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Wow, did you draw that? Nice work. CB

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05 Apr 2010, 03:19
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We have to thank Rogper for the model. He is making it available to use on the Blender
Artist's Forum.
He gets a line in our credits.

http://blenderartists.org/forum/showthread.php?t=169042

She is why I ordered a new PC. The model is very high poly and I need a faster system to give her an armature. She comes without the armature that is needed to pose her holding the
weapon. I am working on that while giving her those Romulan ears and uniform. She still needs a more Romulan haircut.

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05 Apr 2010, 14:05
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Hmmm, I need to find a freebie person in Lightwave. Could save a boatload of time. Captain.

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05 Apr 2010, 14:11
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I can export her to .lwo but it will be without some of the nice blender features. It is going to take some work but with luck I can have it online for you in 24 hours.
:borg:

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05 Apr 2010, 15:00
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OK, here she is. I hope she came out with enough of her parts intact that you can use the file. It is compressed in .7z That is what Mike wants us to use now when we load to Share Point so I try to use it for everything.


Juna

Do take good care of her. She does not belong to me and I would hate to see her get hurt.
:borg:

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06 Apr 2010, 02:52
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Genetically Altered Manual Labourer
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Tried to use Juna this weekend but the file won't load. However, I am still working on learning to draw characters and am making progress. I appreciate your effort Kenneth. :smile: CB

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12 Apr 2010, 14:16
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I will tray again but this time only export the body mesh for Juna. That may eliminate whatever the exporter can not deal with. She is one complex girl. I need to get to a different PC to do it later today. It will just be Juna in the buff.

In the mean time I have also been working on Mr. Low Res Centurion. He will be at a distance and in the process of transporting so his low resolution look will not show through like it does here. (That is a 2.8 on the Resosity slider)


Attachments:
lowResRom.png
lowResRom.png [ 37.16 KiB | Viewed 16027 times ]

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14 Apr 2010, 21:14
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OK, here she is in a .7z zip.(below the picture) It is only the basic body mesh (even without eyeballs.) I took off all the special stuff blender does to make a basic a mesh look good. Hopefully she can save you some work and you can make here bueatiful again in lightwave.
:borg:


Attachments:
Juna_bod.png
Juna_bod.png [ 49.7 KiB | Viewed 16025 times ]
Juna_7z.7z [201.24 KiB]
Downloaded 2148 times

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14 Apr 2010, 21:46
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Great job Kenneth as always! :winkthumb:

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15 Apr 2010, 00:35
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Genetically Altered Manual Labourer
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Thanks Kenneth. I'll try her out.

My recollection of the Romulan uniform is that it looks a little oversized on top. Almost like they still have the hanger in the shoulders. Light wave would let me scale the upper torso larger. Can you do that in Blender? Having said that, you're doing incredible stuff here. Most impressive. Captain.

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15 Apr 2010, 03:27
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Ok so just tried to open Juna and it worked. I've already made eyes for her. Thanks K_O_B!

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15 Apr 2010, 03:52
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Cool, in the original model the clothing was added as seperate objects. That was right down to her underwear. She even has a mouth with tunge and full set of teeth.

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15 Apr 2010, 03:58
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Did you rebuild clothing from scratch or alter what was on her? Perhaps a little of both. Bashir

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15 Apr 2010, 04:01
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Here are some more Juna parts.
:borg:


Attachments:
top.7z [483.6 KiB]
Downloaded 2164 times
hair.7z [3.6 MiB]
Downloaded 2170 times
foot.7z [161.56 KiB]
Downloaded 2183 times
bottom.7z [485.4 KiB]
Downloaded 2141 times

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15 Apr 2010, 14:21
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Crazed Emissary of the Photoshop
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This is all looking good. Can't wait the final result.

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15 Apr 2010, 14:33
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Evil Romulan Overlord of Evil - Now 100% Faster!
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Do you guys realise you're building a woman? This thread has to be the very definition of nerdiness. :lol:

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15 Apr 2010, 17:33
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Hehehehehehehehehe. So true, lol

But I guess we are what we are, and we are proud to be it.

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15 Apr 2010, 17:36
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We build the game for the target audience.
:borg:

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15 Apr 2010, 18:56
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Quote:
Here are some more Juna parts.


... put in the new light, yeah. You lot are definitely nerds.
:romulan:


15 Apr 2010, 21:34
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A little more progress thanks to Juna. Mr. low res is a little bit of trouble for now.
:borg:


Attachments:
Tal Shiar 418.png
Tal Shiar 418.png [ 347.48 KiB | Viewed 15935 times ]

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19 Apr 2010, 00:24
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