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Iceman
Admiral
Joined: 14 Jan 2009, 10:17 Posts: 2042
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| 06 Aug 2010, 16:16 |
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Iceman
Admiral
Joined: 14 Jan 2009, 10:17 Posts: 2042
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| 06 Aug 2010, 16:16 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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The version that has my support is the current version.
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| 06 Aug 2010, 16:18 |
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Iceman
Admiral
Joined: 14 Jan 2009, 10:17 Posts: 2042
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| 06 Aug 2010, 16:21 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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Here's a thought: what if scan range, ship speed and ship range were based on map size? Ships could have a percentage rating instead of a physical rating.
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| 06 Aug 2010, 17:23 |
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Iceman
Admiral
Joined: 14 Jan 2009, 10:17 Posts: 2042
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Essentially the same thing as Mike proposed. Besides, the whole feeling of size is completely lost; and having a ship have range 5 in one galaxy size and 20 in another is kind of weird. Oh, and the canonicity of warp speeds... 
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| 06 Aug 2010, 17:34 |
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mstrobel
Chief Software Engineer
Joined: 11 Aug 2005, 01:00 Posts: 2688
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_________________ Lead Developer of Star Trek: Supremacy 253,658 lines of code and counting...
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| 06 Aug 2010, 18:14 |
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Captain Bashir
Genetically Altered Manual Labourer
Joined: 17 Aug 2009, 01:31 Posts: 2083 Location: Passed out on the floor after math mistake discovered by Hawking
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Since it is a turn-based game and savable, did anyone ever play BOTF I with anything but the largest galaxy size? I'm trying to think if I ever did. Bashir
_________________ Supremacy Manual ()
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| 07 Aug 2010, 14:49 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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Sometimes I did when I wanted to fight ASAP, but not often.
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| 07 Aug 2010, 14:57 |
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Captain Bashir
Genetically Altered Manual Labourer
Joined: 17 Aug 2009, 01:31 Posts: 2083 Location: Passed out on the floor after math mistake discovered by Hawking
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Good point. And the battles will no doubt be better in ours. Phaser Bashir
_________________ Supremacy Manual ()
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| 07 Aug 2010, 15:09 |
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Iceman
Admiral
Joined: 14 Jan 2009, 10:17 Posts: 2042
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Movement/expansion was completely different in BotF, I don't think you can compare.
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| 07 Aug 2010, 17:48 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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| 07 Aug 2010, 17:57 |
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Captain Bashir
Genetically Altered Manual Labourer
Joined: 17 Aug 2009, 01:31 Posts: 2083 Location: Passed out on the floor after math mistake discovered by Hawking
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.Iceman and Kenneth: Not to mention that with the new things we are adding to this game, each turn could be (much) longer. CB
_________________ Supremacy Manual ()
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| 07 Aug 2010, 18:08 |
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Iceman
Admiral
Joined: 14 Jan 2009, 10:17 Posts: 2042
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The smallish maps can make sense if you want a quick 1v1 or 1v2 - but the game currently doesn't support choosing number of empires.
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| 07 Aug 2010, 18:21 |
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