View unanswered posts | View active topics It is currently 23 Nov 2024, 12:20



Reply to topic  [ 14 posts ] 
 Building outposts 
Author Message
Crewman
User avatar

Joined: 27 Sep 2007, 01:00
Posts: 9
I dont know how tp build an outpost. can some1 explain that to me?
Thanks.


06 Mar 2011, 09:58
Profile
Lieutenant Junior Grade
Lieutenant Junior Grade
User avatar

Joined: 05 Jul 2008, 07:55
Posts: 212
Location: Germany
well .. first you need a transport ship (only this can build an outpost)

..then...just look at http://bote-forum.square7.ch/wiki/index ... 9Fenposten - there are small videos

other videos are under http://bote-forum.square7.ch/wiki/index ... lder-Serie between the screenshots

perhaps you also could give a feedback whether the german wiki -with perhaps google translation- is helpful for you

_________________
BotE-Wiki: http://birth-of-the-empires.de/wiki/ind ... one_minute - A-Z (automatically) - A-Z manually, but English
BotE-Homepage: http://www.hp.birth-of-the-empires.de - German Forum: German Forum


06 Mar 2011, 12:21
Profile
Crewman
User avatar

Joined: 27 Sep 2007, 01:00
Posts: 9
aaaah, didnt know about the transport.

thanks mr. barclay


06 Mar 2011, 18:55
Profile
Crewman
User avatar

Joined: 01 Jul 2011, 05:33
Posts: 10
Location: Spyika, Klingon Empire Territory
Okay to start off I have some questions aboutStar Trek Birth of Empire Alpha 6.1 its with reguards to building Starbase or Upgradeing Outpost. How does such a thing work out? I understand how to build an basic outpost with Transport


05 Jul 2011, 07:17
Profile
Lieutenant Junior Grade
Lieutenant Junior Grade
User avatar

Joined: 05 Jul 2008, 07:55
Posts: 212
Location: Germany
well it's upgrading with a transport ship like building an outpost. And you must have the tech levels for it - for this just see \data\ships\shipeditor_V1.7.exe.

You can also look at http://translate.google.de/translate?hl ... 9Fenposten (well it's google-translated)

a petition: please pay attention there's a separate BotE-array in this forum viewforum.php?f=25 ...thanks

_________________
BotE-Wiki: http://birth-of-the-empires.de/wiki/ind ... one_minute - A-Z (automatically) - A-Z manually, but English
BotE-Homepage: http://www.hp.birth-of-the-empires.de - German Forum: German Forum


05 Jul 2011, 15:42
Profile
Crewman
User avatar

Joined: 01 Jul 2011, 05:33
Posts: 10
Location: Spyika, Klingon Empire Territory
Can someone point me in the direction of aquireing the Ship builder for bote?


07 Jul 2011, 09:48
Profile
Lieutenant Junior Grade
Lieutenant Junior Grade
User avatar

Joined: 05 Jul 2008, 07:55
Posts: 212
Location: Germany
after installing BotE it is in installing directory under \data\ships\shipeditor_V1.7.exe - is that what you meant?

_________________
BotE-Wiki: http://birth-of-the-empires.de/wiki/ind ... one_minute - A-Z (automatically) - A-Z manually, but English
BotE-Homepage: http://www.hp.birth-of-the-empires.de - German Forum: German Forum


07 Jul 2011, 12:47
Profile
Crewman
User avatar

Joined: 01 Jul 2011, 05:33
Posts: 10
Location: Spyika, Klingon Empire Territory
OH thank you Reg I totally forgot wasn't being very observent okay now I keep getting this warning message after I try to save a change to a ship and after I click okay in warning box it just closes the program


07 Jul 2011, 14:07
Profile
Lieutenant Junior Grade
Lieutenant Junior Grade
User avatar

Joined: 05 Jul 2008, 07:55
Posts: 212
Location: Germany
maybe run the editor as administrator. And BotE is locking most files when running.

Advice: copy editor and shiplist into another directory.

Editor is good for looking some detail....if you change something you have to know, that shiplist is only loaded at the beginning of a complete new game into BotE (than it's part of savegame with saving the changes you did at shipdesign-screen)

see also my xls-file http://translate.google.de/translate?hl ... ShipEditor

_________________
BotE-Wiki: http://birth-of-the-empires.de/wiki/ind ... one_minute - A-Z (automatically) - A-Z manually, but English
BotE-Homepage: http://www.hp.birth-of-the-empires.de - German Forum: German Forum


07 Jul 2011, 15:25
Profile
Crewman
User avatar

Joined: 01 Jul 2011, 05:33
Posts: 10
Location: Spyika, Klingon Empire Territory
Thanks that fixed it running as Admin I always assume it automaticlly does soe and I believe I found a bug something have to do with the Vuliaco Ships A B and C somewhere before my 300th tick


07 Jul 2011, 20:16
Profile
Lieutenant Junior Grade
Lieutenant Junior Grade
User avatar

Joined: 05 Jul 2008, 07:55
Posts: 212
Location: Germany
Vuliaco Ships A B and C - ???

well a known bug in BotE is with the outpost's: outpost 2 is not offered because industry points 10 have to be higher (maybe 15) than at outpost 1....will be bugfixed in next version (maybe christmas or later..)

I noticed that getting xls by google-translated sites displays translated xls but not the original xls-file. But there's an original xls-file for download (via german wiki-version).

_________________
BotE-Wiki: http://birth-of-the-empires.de/wiki/ind ... one_minute - A-Z (automatically) - A-Z manually, but English
BotE-Homepage: http://www.hp.birth-of-the-empires.de - German Forum: German Forum


08 Jul 2011, 03:43
Profile
Crewman
User avatar

Joined: 06 Jul 2011, 19:24
Posts: 4
Well, this is right. The Outpost 2 must have an industry-value between 10 and 20 in order to be buildable. Try to change the value with help of the ship editor, accordingly. If you experience problems in order to do so, please, let me know and I'll give you a detailed description. If you are successful, the Outpost 2 is built automatically when you try it next time to set up an outpost. This means from there on, you are not longer able to build Outpost 1. Note: Once there is built an outpost within a star system it is not possible to build another one in the same star system.

Remember: an outpost can always be upgradet to a starbase.


12 Jul 2011, 11:46
Profile
Lieutenant Junior Grade
Lieutenant Junior Grade
User avatar

Joined: 05 Jul 2008, 07:55
Posts: 212
Location: Germany
ok i understand, but isn't it possible to scrap an outpost1 and than building an outpost 2 (or 3)?

Hello Admin's - please could you move this thread into "BotE-General Chat" - Thanks

_________________
BotE-Wiki: http://birth-of-the-empires.de/wiki/ind ... one_minute - A-Z (automatically) - A-Z manually, but English
BotE-Homepage: http://www.hp.birth-of-the-empires.de - German Forum: German Forum


Last edited by reg on 14 Jul 2011, 14:01, edited 1 time in total.



14 Jul 2011, 12:49
Profile
Crazed Emissary of the Photoshop
Crazed Emissary of the Photoshop
User avatar

Joined: 13 Mar 2009, 20:17
Posts: 2091
Location: Krapina, Croatia
moved to Bote General Chat on request.

_________________
Image


14 Jul 2011, 12:58
Profile YIM WWW
Display posts from previous:  Sort by  
Reply to topic   [ 14 posts ] 

Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group
Designed by STSoftware.