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Star Trek Fan Games - View topic - New Trek Series
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 New Trek Series 
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Evil Romulan Overlord of Evil - Now 100% Faster!
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The idea of sending an Ambassador sounds about right. They were equipped for peace negotiations, and the Federation wouldn't want to send a pride-of-the-fleet Galaxy to such a far-off (And cut-off) place. Thing is, though, who would actually want to be part of the crew of such a ship? There is NO way back.

The Ambassador would have to have the crews' families abord as well - perhaps this could cause problems for the colony at first, with all these new people arriving all of a sudden, with no means of long-term porvision of food etc. but having what they would think was 'amazingly advanced technology'. (Remember they were on some osrt of sleeper ship) They would also clash a bit, because it is possible that some of the technologies that the colony has developed, or 'acquired' were banned by Starfleet.

You could have an episode where some disease that the colonists have, may spread to the crew of the Ambassador. The disease may be something that has been wiped out by the Federation, but the colony has just built up a natural immunity to it.

You could even have the oppostie happening, where something like the common cold could be deadly to the colonists! That could create problems for a while.

Whatever happens, there will be some sort of strife between the colonists, and the Ambassador crew, before they get used to each other.

Oh, and it seems that we now have two story-lines colione, if you check the previous posts. I was sorta wondering why you had gone quiet.

Happy new year! (Actually, it's not for another 20 mins for me, but you might be in another time-zone!) :lol:


01 Jan 2005, 00:38
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lol sorry i was bombarded by work lately... i'm sick of the holidays lol

Disagreements between the colonists, and the crew would drive the show. kinda like a soap opera.

SF might actually get lots of volunteers to go on a mission of this type, if for nothing else, it's a true frontier mission. No admirals sitting around telling you what to do, you just do what needs to be done, which is why some SF rules would go out the window.

The beauty of a one way wormhole is this.... SF can send food and other supplies to them, but any ship they send the stuff on won't be able to come back... Maybe auto pilot could take it back to sf space, but it would take forever. Hell, maybe they could even use the cargo ships to start a trading empire of their own :)

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01 Jan 2005, 19:28
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I love the freedom of not having a job! :D But I start uni in 9 days time :cry:

I doubt the colonists would even think about sending the ships back. They would take the ships apart, to get resources, or they could refit them, to provide additional vessels, to help defend the colony.

Perhaps the cargo ships' could be similar to a colony ship, (Modular in design) so they could be easily configuarble, thus allowing new structures that could be easily built from their hull?

The colony could be sent 'orders' by Starfleet, but since there is no way of Starfleet checking out about what is happening, there would be no point in sending any.

I see what you mean, there would be people that are gagging for a job/chance like this. I doubt the Federation would want to send one of their best Captains/Admirals etc. but they would want someone who has a lot of authority. They wouldn't want a potential criminal running the colony! :lol:


02 Jan 2005, 18:54
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03 Jan 2005, 19:44
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03 Jan 2005, 20:09
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04 Jan 2005, 23:10
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05 Jan 2005, 14:57
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05 Jan 2005, 19:02
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A wormhole is basically an area of space, where two distant points of the fabric of space have been folded together (Or very close to one another)

This means that when you travel through, you think you've walked down the street, but when you come out, you're in another country. :wink:

A wormhole is sort of the same principle as the warp drive, but on a way more powerful scale. Warp engines push the origin away from the ship, while pulling the destination closer to the ship. Technically, the ship doesn't actually move - space moves around the ship.

In a wormhole, the two points have actually already been brought together, which is one reason why we've never seen a ship enter warp inside the wormhole (Is it even possible? I'm not sure)

After an Omega explosion, subspace becomes fractured, so that the engines can't 'grab' onto it, and bend it around the ship. (Like a stained-glass window, but without the glue to hold it together - try fixing that into a wall!) The subspace is damaged, but for only a few lightyears. The destruction wouldn't extend into the wormhole, it would only effect the entrance to it, because the entrance exists in both normal space and subspace.

The 'tunnel' is made from foldings of subspace - as you get closer to the exit (From a Federation point of veiw) the ride would get bumpy, but there would be enough subspace left for it to remain 'useable'. Since a ship would be going from subspace, to normal space, it would get through.

From a Colony/Confederation point of veiw, however, normal space is fine, but subspace is pretty much destroyed. The mouth of the wormhole may still actually be there, but without the subspace connection, it would be like going into a brick wall. 8O Not nice. :lol:


06 Jan 2005, 01:26
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I don't like the idea of warp engines not working because of damage done to subspace.... How long would it remain damaged, and would the damage repair itself over time?

Perhaps the damage occurred 75 or 100 years ago, this way warp engines would work at a limited speed.... this would allow travel by fed ships, but limit their speed.

The wormhole is a different story, maybe it needs 150 to 200 years to become stable again. This would alleviate some of the bumpiness in wormhole travel near the confed end of the wormhole.

I like the idea of subspace repairing itself over time, this would encourage the federation to become friends with the confederation before their end of the wormhole stabalizes and gives access to fed space.

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06 Jan 2005, 01:56
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i always thought of the warp engine as a device to make a ship act like a slippery bar of soap and it "warps" space to act like a sqeezing hand, nice simple sensible and a very hobbit like idea, wormhole links two spacial coordinates together granting instantanious travel from a to b, star trek made it look like a passage to make it look funky and cool wheras its theoreticaly supposed to look more like a doorway through which you can see your destination, ok yall seem mind set on this colony ship malarchy, heres my tuppenies worth, make it a sleeper ship of eugenicaly engineered refugees that accidentaly drifted through a wormhole while mid sleep, would explain the very anti terran views and the urge to make the federation taste cold steel, plus it could take a couple hunnered years to get from earth to new kahnland, im sure several generations later that the crew would have carved themselves a nice little nich in space and wouldnt like it if the goody twoshoes turned up and started to play greater than thou ... anyone notice the breen look kinda like how princess lea looked in the return of the jedi? heh i smell crossover she even sounded like one ah well


06 Jan 2005, 02:01
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I am not fixated on just one storyline, i'll offer my views on anything you guys come up with.

The colony one is just the longest running and seemingly-worthy-of-it's-own series version, that's all. of course you could come up with better ones...

I like the idea of new Kahnland...perhaps it could be the alternate version of Star Trek 12: So very tired :lol: (According to the Simpsons)

So how about Star Trek 12: The Rewrath of Kahn? :lol:

I agree with the 'doorway' version of a wormhole, it makes more sense than Trek's version, but like you said, it was funky!

Perhaps you idea could be incorporated into the Marquis idea. Eugenically bred people might be interesting to the Marquis, so they send someone to find out (And recruit) them. (Obviously at the time, they wopuldn't know it was a one-way journey, so it was pointless) This would explain what the hell the Marquis/Marquis sympathiser was doing there in the first place.


06 Jan 2005, 02:29
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Q: The trial never ended. We never reached a verdict. But now we have. You're guilty. Picard: Guilty of what? Q:Of being inferior.


06 Jan 2005, 09:45
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06 Jan 2005, 13:18
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Oh, yes that title has got such a ring to it, and it just rolls off your tongue (If it can do gymnastics) :lol:

I like the idea of a sort of Marquis resurrection. Just coz the Cardassians thought they had destroyed the Marquis, (The Feds thought it apparently too) it doesn't mean that there are none left - we know this anyway, ie. HALF THE CREW OF VOYAGER!

Perhaps as you said, some just left (Possibly through a new wormhole - it might even have been an unstable one, so they couldn't get back, or could only come back halfway etc.) I bet there must be some Marquis left in Starfleet - they'd need spies - and any one of the Marquis could have just moved to some new colony, lay low for a while, then come back with a bang!


06 Jan 2005, 14:27
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Last edited by michae1ange1o on 07 Jan 2005, 23:48, edited 1 time in total.



06 Jan 2005, 17:25
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07 Jan 2005, 14:57
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07 Jan 2005, 23:07
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08 Jan 2005, 00:04
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08 Jan 2005, 14:01
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OMG its the Borg rap lol as done by MC Locutus



08 Jan 2005, 17:08
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"Logic is the beginning of wisdom; not the end." -- Spock (Star Trek VI)

Q: The trial never ended. We never reached a verdict. But now we have. You're guilty. Picard: Guilty of what? Q:Of being inferior.


09 Jan 2005, 12:40
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If you guys liked that, try going on this website: -



And download (Or open) 'The Picard Rap' - this is a very good one if you hate Wesley Crusher, or would just like a rap version of Trek. (It's after all the music from the various series)

Another good one is the 'Star Trekking' one that's below it - although most Trek fans will probably have heard this song a million times over! :lol:


09 Jan 2005, 13:43
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lol onscreen *quack* shut up whesley .. funny :mrgreen:


09 Jan 2005, 14:13
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09 Jan 2005, 22:54
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09 Jan 2005, 23:52
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10 Jan 2005, 02:03
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10 Jan 2005, 13:45
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indeed the romulans came a litte to short in the past, would be intresting

but an alliance between borg and 8472? sonds stupid as my idea war borg vs dominion... sure i like battles but that isnt all in trek universe. i liked the most storys in ds9, they had all like religion, battle, new contacts but always some well known, handling the bajorian past
maybe you can reach this through vulkan / romulan conflict and a open end in the fed / klingon / romulan relationships after cardassian war, maybe klingons still want their part of the cardi cake :)


10 Jan 2005, 14:52
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