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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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These are great man! Can't wait to see further development of it.
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07 May 2012, 13:42 |
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Captain Bashir
Genetically Altered Manual Labourer
Joined: 17 Aug 2009, 01:31 Posts: 2083 Location: Passed out on the floor after math mistake discovered by Hawking
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Thanks mate. A big part of this will be the texturing. So far it is following the Doug Drexler model pretty closely.
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07 May 2012, 18:35 |
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Happytrek
Composer of the Ear Candy
Joined: 30 Jul 2010, 04:38 Posts: 804 Location: Canada, thumping on my keyboard or smashing a mouse!
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Quote: Ken will know how to do that. Yes, I have no doubts about that! But I believe it would be a nice action to see also, in a still position. Not that I am a maniac of destruction, but I like to see some action images also, like a ship exploding, crashing ships with particles and pieces flying everywhere, people dying in space from afar (not blood and guts) and things like that. To me it demonstrates the beauty and the ugliness, and the horrors of war at the same time. Or even, a stranded ship or structure, scraped and scratched by weapons, like in the old Freelancer game. Who knows, it could come in useful one day! And why not?... A ship cemetery? An ancient space field of war? A space dump? I'm guessing that I 'm not the only one who would like to see that on a screen... I believe that not every ship turns to dust when they are shot at. How about that? To my humble opinion, that's art also... 
_________________ In all past exists the future. Man must venture through his yesterday to conquer his tomorrow.
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07 May 2012, 20:41 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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Happytrek wrote: Quote: Ken will know how to do that. Yes, I have no doubts about that! But I believe it would be a nice action to see also, in a still position. Not that I am a maniac of destruction, but I like to see some action images also, like a ship exploding, crashing ships with particles and pieces flying everywhere, people dying in space from afar (not blood and guts) and things like that. To me it demonstrates the beauty and the ugliness, and the horrors of war at the same time. Or even, a stranded ship or structure, scraped and scratched by weapons, like in the old Freelancer game. Who knows, it could come in useful one day! And why not?... A ship cemetery? An ancient space field of war? A space dump? I'm guessing that I 'm not the only one who would like to see that on a screen... I believe that not every ship turns to dust when they are shot at. How about that? To my humble opinion, that's art also...  Good idea for the Dominion Intro Video. It makes a point about the Dominion way. 
_________________
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07 May 2012, 22:02 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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Captain Bashir wrote: Thanks mate. A big part of this will be the texturing. So far it is following the Doug Drexler model pretty closely. I might have some time to help with that if you want.
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07 May 2012, 22:41 |
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Captain Bashir
Genetically Altered Manual Labourer
Joined: 17 Aug 2009, 01:31 Posts: 2083 Location: Passed out on the floor after math mistake discovered by Hawking
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Really? Cool, at the right time I'll write out the UV maps for you. Kenneth_of_Borg wrote: Good idea for the Dominion Intro Video. It makes a point about the Dominion way. A chance to use Bullet dynamics
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08 May 2012, 02:55 |
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Happytrek
Composer of the Ear Candy
Joined: 30 Jul 2010, 04:38 Posts: 804 Location: Canada, thumping on my keyboard or smashing a mouse!
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Quote: Good idea for the Dominion Intro Video. It makes a point about the Dominion way. Yes, I believe so. Don't they leave chaos behind them to non-believers? I see destroyed ships also slowly spinning and moving in space, along with scraps of hulls pieces, consoles, chairs, whatsoever torn equipment floating around. That's what happens to races who do not obey to their rules. OBEDIENCE IS LIFE!
_________________ In all past exists the future. Man must venture through his yesterday to conquer his tomorrow.
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08 May 2012, 05:38 |
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Captain Bashir
Genetically Altered Manual Labourer
Joined: 17 Aug 2009, 01:31 Posts: 2083 Location: Passed out on the floor after math mistake discovered by Hawking
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A Reliant Update:
Attachments:
Orbit_Reliant.png [ 618.11 KiB | Viewed 11650 times ]
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20 May 2012, 02:48 |
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Happytrek
Composer of the Ear Candy
Joined: 30 Jul 2010, 04:38 Posts: 804 Location: Canada, thumping on my keyboard or smashing a mouse!
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Were you on visit there that day? I think I see you in one of the the front windows.  Looks so real it's like a still film.
_________________ In all past exists the future. Man must venture through his yesterday to conquer his tomorrow.
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20 May 2012, 08:25 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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The only thing needed is a general hull plating texture for a more metallic look. All in all an amazing model.
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20 May 2012, 11:01 |
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Captain Bashir
Genetically Altered Manual Labourer
Joined: 17 Aug 2009, 01:31 Posts: 2083 Location: Passed out on the floor after math mistake discovered by Hawking
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Yes! I am still getting comfortable with "work paths" in Photoshop. This ship will have to be textured using circular "Work Paths." There is an "Aztec" panel pattern That has to be applied to the saucer, an angled pattern to the engines, and a row / columns pattern to the back hull. Oh, and a lot more to change and improve on the model itself.
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20 May 2012, 13:49 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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Well If you want I could try and whip something up.
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20 May 2012, 14:44 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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It is very nice. Space might give you a harsher light but keep up the good work. 
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21 May 2012, 01:39 |
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Zeleni
Aesthetics Surgeon
Joined: 24 Oct 2006, 01:00 Posts: 1350 Location: Croatia
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Nice 
_________________ Carpe Diem
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22 May 2012, 10:25 |
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Captain Bashir
Genetically Altered Manual Labourer
Joined: 17 Aug 2009, 01:31 Posts: 2083 Location: Passed out on the floor after math mistake discovered by Hawking
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Hey Zeleni man! How's life?  Thanks.
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23 May 2012, 04:41 |
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Zeleni
Aesthetics Surgeon
Joined: 24 Oct 2006, 01:00 Posts: 1350 Location: Croatia
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really nice ship bashir! Life? Moving forward, I hope so, 3d space can be very confusing sometimes 
_________________ Carpe Diem
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23 May 2012, 13:07 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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I was practicing for my OPR exam and I made some sort of a ship...it's not finished but it might be interesting.
Attachments:
minor ship.png [ 405.99 KiB | Viewed 11541 times ]
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26 May 2012, 22:27 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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It does look like a minor race ship from the trek universe. Very good. 
_________________
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27 May 2012, 01:24 |
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Happytrek
Composer of the Ear Candy
Joined: 30 Jul 2010, 04:38 Posts: 804 Location: Canada, thumping on my keyboard or smashing a mouse!
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I agree with Kenneth! Looks really nice vjeko! 
_________________ In all past exists the future. Man must venture through his yesterday to conquer his tomorrow.
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27 May 2012, 07:48 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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Thanks guys...I'll try to texture it. My problem is that this is modeled in solidworks and I don't know if iexporting in u3D format will work. And ultimate unwrap 3D is refusing to work on win7
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27 May 2012, 10:22 |
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Captain Bashir
Genetically Altered Manual Labourer
Joined: 17 Aug 2009, 01:31 Posts: 2083 Location: Passed out on the floor after math mistake discovered by Hawking
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You've got talent. We need to get you a copy of lightwave I'm away right now BTW
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27 May 2012, 17:43 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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Ok, here's another minor ship...if someone want I could send you the files for you to map...I could texture them. I would map the myself but I lack the software...
Attachments:
minor ship 2.png [ 769.85 KiB | Viewed 11508 times ]
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27 May 2012, 18:18 |
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Happytrek
Composer of the Ear Candy
Joined: 30 Jul 2010, 04:38 Posts: 804 Location: Canada, thumping on my keyboard or smashing a mouse!
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Very well done! To my point of view, it looks fragile but at the same time, race-y.. Like "Yeah I break easily...if you can catch me!"  Like that nasty fly that keeps on buzzing in my ears all day! Keep on, vjeko! Real good! 
_________________ In all past exists the future. Man must venture through his yesterday to conquer his tomorrow.
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28 May 2012, 01:16 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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And the classic...the good od' E...no bloody A, B, C or D xD
Still needs more work...(shuttle bay, lower saucer, windows...)
Attachments:
the ol' E.png [ 632.48 KiB | Viewed 11494 times ]
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28 May 2012, 12:38 |
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Happytrek
Composer of the Ear Candy
Joined: 30 Jul 2010, 04:38 Posts: 804 Location: Canada, thumping on my keyboard or smashing a mouse!
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Still looks good! 
_________________ In all past exists the future. Man must venture through his yesterday to conquer his tomorrow.
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28 May 2012, 16:03 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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Thanks man...I just hope I won't get anything more complex to make in my exam.
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28 May 2012, 16:15 |
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Happytrek
Composer of the Ear Candy
Joined: 30 Jul 2010, 04:38 Posts: 804 Location: Canada, thumping on my keyboard or smashing a mouse!
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I believe you can do anything successfully, by the looks of those! If I could draw like that, I wouldn't be worried at all. 
_________________ In all past exists the future. Man must venture through his yesterday to conquer his tomorrow.
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28 May 2012, 16:21 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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They do look nice. What is the file extension for that? Blender is free and has tools for UV mapping as well as the model, animation and compositing. 
_________________
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28 May 2012, 20:31 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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Solidworks features "feature based modeling" and the extention is :sldprt but I can aslo save it as .u3d or universal 3D. I have blender but mapping in it is a pain in the...ultimate unwrap 3d is way better (just need to find u3d plugin) but it refuses to work on win 7...I''l have to map the models on my old pc.
I've refined the constitution and made the ambassador class...btw I got 5 from the test (the best grade xD)
Attachments:
constitution and ambassador.png [ 576.44 KiB | Viewed 11462 times ]
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29 May 2012, 09:35 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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Congratulations, very good 
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29 May 2012, 14:24 |
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