(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
The Rotharian Star Network
|
|
Main species
|
Rotharians
|
Home system
|
Rotharius
|
Ship prefix
|
rot
|
Ships
|
Rotharian starships
|
Troops
|
Rotharian troops
|
First contact message
|
Play "Greetings from the Rotharian Star Network. While we do not object to occasional diplomacy and commerce we prefer to mind our own affairs. If you honor this desire, we will remain amicable neighbors."
|
|
|
|
Characterization
To foreigners the Rotharians are a difficult and enigmatic race. All Rotharian affairs are veiled by a shadow of stealth and secrecy as is their fleet of powerful cloaked warships. The Rotharian mind is sharp and an effective tool guided by the highest and purest form of pragmatic effectiveness. Their exceptional type of engine technology embodies this imposingly. Their well-organised social strata are held together by a deep resounding pride for their achievements and common objectives. Their industry and mining programs are competitive, without excelling. Energy supply and common goods are sufficient but rigorously regulated to save resources, as is maintenance of their large fighter fleets.
Special buildings
|
Organic Regenerator
|
A lot of usable bio mass is wasted during food production. Organic Regenerators recycle these deposits into valuable bio mass which can be further processed to supply food.
|
Production
|
Construction costs
|
Prerequisites
|
50
% food bonus
|
400
industry 500
titanium 500
deuterium
|
40
energy max 1
per system min 20
inhabitants tech level 4
0
0
0
0
0
|
|
|
|
Taq'rhiar Command
|
At Taq'rhiar Command, all intelligence information from every agent is collected and processed on Rotharius. It is the pride of the queen and it is one of the highest privileges to be allowed to work here.
|
Production
|
Construction costs
|
Prerequisites
|
250
security -25
% industry bonus 100
% security bonus
|
500
industry
|
25
energy homeworld max 1
per empire tech level 0
0
2
0
0
0
|
|
|
|
Swarm Network
|
The Swarm Network consists of representantives from every district of the Rotharian Star Empire. Through these men all Rotharians have a voice in government politics. One result of this is that people believe that their concerns are heard and passed on to the corresponding section in government. Therefore they are more content in general.
|
Production
|
Construction costs
|
Prerequisites
|
1
empire-wide morale
|
3000
industry 1500
titanium 500
deuterium
|
170
energy homeworld max 1
per empire tech level 3
3
3
3
3
3
|
|
|
|
Co-ordinated Intelligence Institute
|
The Co-ordinated Intelligence Institute collects and constantly updates all data and the positions of the personal transmitter of each and every agent. With this system the loss of critical information will be prevented in the event that the agent suddenly disappears. New agents can then take their place immediately and are provided with latest intel.
|
Production
|
Construction costs
|
Prerequisites
|
125
security
|
400
industry
|
30
energy our colony max 1
per system tech level 0
0
4
0
0
0
|
|
|
|
Synergetics Academy
|
Natural forces are influenced by the stars. The Rotharian Synergetics Academy is dedicated to the research of stars, wormholes, nebulas and various other stellar phenomenons in order to get a better understanding of the laws of energy in general.
|
Production
|
Construction costs
|
Prerequisites
|
1
morale 100
% energy-tech bonus
|
2500
industry 500
titanium 1000
deuterium 500
duranium
|
100
energy our colony max 1
per empire tech level 0
4
0
0
0
0
|
|
|
|
Taq'rhiar Headquarters
|
Every now and then the citizens of the Rotharian Star Empire become restless, spread dangerous ideas and become involved with subversive elements. The Taq'rhiar are trained to deal properly with these rogues, to eliminate their opposition and also help in the tribunal to re-establish peace. Espionage and sabotage skills are core abilities that each member of the Taq'rhiar Headquarter possess.
|
Production
|
Construction costs
|
Prerequisites
|
1
morale 25
% internal security bonus 25
% economic espionage bonus 25
% economic sabotage bonus 25
% research espionage bonus 25
% research sabotage bonus 25
% military espionage bonus 25
% military sabotage bonus
|
5000
industry 2000
titanium 1000
deuterium 2000
duranium
|
200
energy homeworld max 1
per empire tech level 0
5
5
0
0
5
|
|
|
|
Singularity Plant
|
New theories about power and engines made it possible to use the gravitational source of an artificial quantum singularity as an energy source for continuum drives. One singularity plant produces enough power to replace the production output of a whole deritium refinery.
|
Production
|
Construction costs
|
Prerequisites
|
1
deritium
|
2500
industry 2500
titanium 2500
deuterium 1000
duranium
|
50
energy max 1
per system tech level 0
0
0
6
6
0
|
|
|
|
Fleet Academy
|
Space travel is not necessarily easy. There are some areas where an intuitive approach is possible, however in most cases the know-how to live and survive on a star ship must be learned thoroughly first. At the Fleet Academy the training and qualifications will be provided for the recruits and they will be prepared for duty onboard a ship. It is also a centre for new tactical data which improves the capabilities of already experienced crews.
|
Production
|
Construction costs
|
Prerequisites
|
1
morale 35
ship training
|
5000
industry 3000
titanium 1500
deuterium 2000
duranium
|
100
energy homeworld max 1
per empire tech level 5
5
5
5
5
5
|
|
|
Home system
Rotharius 4
|
Rotharius 3
|
Rotharius 2
|
Rotharius 1
|
|
|
|
|
|
|
|
|
|
P
|
Q
|
M
|
N
|
|
14 bn
|
8 bn
|
28 bn
|
2 bn
|
max pop. 52 bn
|
4 bn
|
2 bn
|
8 bn
|
1 bn
|
start pop. 15 bn
|
|
Ships
Main article: Rotharian starships
Troops
Main article: Rotharian troops