Difference between revisions of "Scrap Ship"

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(Created page with "Ships (and space stations) can be scrapped. In order to do it select a ship you want to scrap and give it the single turn SCRAP order. If it's scrapped inside one of the own...")
 
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Ships (and space stations) can be scrapped. In order to do it select a ship you want to scrap and give it the single turn SCRAP order.  
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Ships (and space stations) can be scrapped. In order to do it select a ship or an entire fleet you want to scrap and give it the single turn SCRAP order.  
  
 
If it's scrapped inside one of the own systems, the industry costs used in building the ship are partially returned in form of credits. The resources spent e.g. for the ship's hull are put back into the storage of the system where the ship was scraped. With an advanced [[Shipyard]] the recycling efficiency is greater, while when the ship is damaged, you get less resources (you should [[Repair]] them first).  
 
If it's scrapped inside one of the own systems, the industry costs used in building the ship are partially returned in form of credits. The resources spent e.g. for the ship's hull are put back into the storage of the system where the ship was scraped. With an advanced [[Shipyard]] the recycling efficiency is greater, while when the ship is damaged, you get less resources (you should [[Repair]] them first).  

Revision as of 09:50, 28 October 2016

Ships (and space stations) can be scrapped. In order to do it select a ship or an entire fleet you want to scrap and give it the single turn SCRAP order.

If it's scrapped inside one of the own systems, the industry costs used in building the ship are partially returned in form of credits. The resources spent e.g. for the ship's hull are put back into the storage of the system where the ship was scraped. With an advanced Shipyard the recycling efficiency is greater, while when the ship is damaged, you get less resources (you should Repair them first).

For scrapping buildings see here (work in progress).