BotF2-Comparison: Unterschied zwischen den Versionen
Aus Reg's Wiki
(BotE: industry not used in the turn will fall away) |
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(4 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt) | |||
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topics all games have are mostly not listed. BotF is the basic value :-), sometimes called "out of date" | topics all games have are mostly not listed. BotF is the basic value :-), sometimes called "out of date" | ||
+ | |||
+ | '''Just contact me for adding some more like a column like "available in some x BotF-Mod"''' | ||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
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! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |subitem | ! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |subitem | ||
! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |[http://supremacy.square7.ch/wiki/index.php?title=BotF BotF] | ! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |[http://supremacy.square7.ch/wiki/index.php?title=BotF BotF] | ||
− | ! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |[http://supremacy.square7.ch/wiki/index.php?title=Manual#Starting_a_Single_Player_Game SP Supremacy] | + | ! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |[http://botf2.square7.ch/wiki/index.php?title=Manual#Starting_a_Single_Player_Game SP BotF2]<br>[http://supremacy.square7.ch/wiki/index.php?title=Manual#Starting_a_Single_Player_Game SP Supremacy] |
− | ! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |[http://supremacy.square7.ch/wiki/index.php?title=Manual#Starting_a_Multi_Player_Game MP Supremacy] | + | ! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |[http://botf2.square7.ch/wiki/index.php?title=Manual#Starting_a_Multi_Player_Game MP BotF2]<br>[http://supremacy.square7.ch/wiki/index.php?title=Manual#Starting_a_Multi_Player_Game MP Supremacy] |
! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |[http://birth-of-the-empires.de BotE] | ! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |[http://birth-of-the-empires.de BotE] | ||
! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |[[RotF]] | ! bgcolor="#dadada" style="border:4px solid #999999;padding:0.2em;padding-top:0.2em;" |[[RotF]] | ||
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|style=text-align:left|Aliens | |style=text-align:left|Aliens | ||
|style=text-align:left|out of date | |style=text-align:left|out of date | ||
− | |style=text-align:left| | + | |style=text-align:left| no |
− | |style=text-align:left| | + | |style=text-align:left| no |
|style=text-align:left| [http://birth-of-the-empires.de/wiki/index.php/Alien yes] | |style=text-align:left| [http://birth-of-the-empires.de/wiki/index.php/Alien yes] | ||
|style=text-align:left| | |style=text-align:left| | ||
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|style=text-align:left|all industry is used (automatically next order begins) | |style=text-align:left|all industry is used (automatically next order begins) | ||
|style=text-align:left|industry not used in the turn will fall away (so planning industry assignment is recommend each turn, or using system manager function...implemented after Alpha7) | |style=text-align:left|industry not used in the turn will fall away (so planning industry assignment is recommend each turn, or using system manager function...implemented after Alpha7) | ||
+ | |style=text-align:left| | ||
+ | |style=text-align:left| | ||
+ | |||
+ | |- | ||
+ | |style=text-align:left|2-0- | ||
+ | |style=text-align:left|Building | ||
+ | |style=text-align:left| | ||
+ | |style=text-align:left|buying available | ||
+ | |style=text-align:left|buying NOT available | ||
+ | |style=text-align:left|buying NOT available | ||
+ | |style=text-align:left|buying available | ||
|style=text-align:left| | |style=text-align:left| | ||
|style=text-align:left| | |style=text-align:left| |
Aktuelle Version vom 6. Januar 2016, 10:15 Uhr
topics all games have are mostly not listed. BotF is the basic value :-), sometimes called "out of date"
Just contact me for adding some more like a column like "available in some x BotF-Mod"
Nr | Topic | subitem | BotF | SP BotF2 SP Supremacy |
MP BotF2 MP Supremacy |
BotE | RotF | Comment |
---|---|---|---|---|---|---|---|---|
code | AI | yes | not yet | not neccessary | yes | |||
Sounds | Voices | yes | no | no | yes (engl. only) | |||
1-0- | Galaxy | Planets/Moons | out of date | Bonus: Food, Energy + Moons | Bonus: Food, Energy + Moons | Bonus: Food, Energy, Dilithium | ||
1-0- | Galaxy | Planets | out of date | Resources: Deuterium, Duranium + Dilithium | Resources: Deuterium, Duranium + Dilithium | Resources: Titanium, Deuterium, Duranium, Crystal, Iridium + Deritium | ||
1-0- | Galaxy | Nebula | out of date | yes | yes | yes | ||
1-0- | Galaxy | Aliens | out of date | no | no | yes | ||
2-0- | Building | out of date | one queue Buildings, one queue Ships | one queue Buildings, one queue Ships | one common queue, either Buildings or Ships | |||
2-0- | Building | out of date | all industry is used (automatically next order begins) | all industry is used (automatically next order begins) | industry not used in the turn will fall away (so planning industry assignment is recommend each turn, or using system manager function...implemented after Alpha7) | |||
2-0- | Building | buying available | buying NOT available | buying NOT available | buying available | |||
2-1- | Workers | out of date | Workers: Food, Industry, Energy, Research | Workers: Food, Industry, Energy, Research | Workers: Food, Industry, Energy, Intel, Research, Titanium, Deuterium, Duranium, Crystal, Iridium | |||
2-4- | Shipbuilding | out of date | Shipyards + Officers | Shipyards + Officers | Shipyards | |||
3-0- | Diplomacy | out of date | planned | planned | yes | |||
4-0- | Research | TechTree | out of date | Encyclopedia (no TechTree) | Encyclopedia (no TechTree) | no TechTree | all have preview one tech | |
5-1- | Overviews | Systems | out of date | yes | yes | yes | ||
5-2- | Intelligence | out of date | Agents (not working yet) | Agents (not working yet) | Espionage, Sabotage, Bribe | |||
5-2-999 | Intelligence | spying of foreign empire (lifting fog + getting all positions of ships) | new idea? | |||||
6-0- | Events | out of date | Religious Holidays | Religious Holidays | some | |||
7-0- | Ships | out of date | some | |||||
7-0-999 | Ships | display of ghost ships | new idea? | some | ||||
8-0- | Ship Combats | out of date | yes | yes | yes | |||
9-0- | System Assault | out of date | yes | yes | yes |